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League of Assassins - Conclusion
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<blockquote data-quote="Silver Moon" data-source="post: 900480" data-attributes="member: 8530"><p>Chapter 50, “The Most Powerful Fighter”, July 11th, 9:00 A.M. </p><p></p><p>The party again discuss the clue as to who the ‘most powerful fighter in the city’ might be in reference to. It occurs to Narg that they may have been interpreting it wrong, that ‘powerful’ might refer to fighter experience level rather than political power. He asks “Doesn’t this city have a fighter’s guild?” Tenbar answers “Yes, here in the inner city. There is also a Fighting Man’s Association” in the outer city. “Probably where the real fighters hang out,” Furynick interjects. Narg grabs Furynick, Jacob and Mojo to accompany him there. Serita insists on also joining. “You’re not a fighter!” Furynick interjects. “No, I’m a Jawlt official,” she replies. The others decide not to argue. </p><p></p><p>The Fighting Man’s Association (FMA) is situated in the west outer city, in a part of the city filled with armor and weapon shops. It consists of three different sections. The first area is a large stone auditorium-style building housing a number of different sparring areas and an indoor archery range. The street-side wall of the building has multiple barn-style doors, all of which are currently open. In front of the doorways are benches, presently occupied by dozens of young boys who are watching the various weapons training by approximately thirty men inside. Next to that is a stone four-story building with the sign ‘FMA Offices’ above the door. On the other side of that is a private tavern, sporting the sign ‘FMA Member’s Only’ above its door. Narg says “This goes against my basic nature, but let’s check out the office first.”</p><p></p><p>They are soon in the company of the FMA President, a large muscular human by the name of Angus McLeod. He warmly greets Furynick, assuming him to be the leader of the group. The party introduce themselves, and he doesn’t appear to recognize any of their names. He asks them about membership, with them explaining they are working for the city and are seeking information. Asking about experience, it is determined that Angus is at 8th level, and that the highest ranking member is 11th level, but that he is getting on in years and is semi-retired. </p><p></p><p>Next the party head back to the inner city to the Fighter’s Guild. It is comprised of a stone three-story building. Like the FLA, it is surrounded by armor shops, but unlike the other has no practice hall or tavern. It’s president is named Lord Orson, and he not only recognizes the party and calls them by title but is honored that they have come for a visit. He offers Narg and Mojo honorary memberships, agreeing not to charge them dues until the second or third year. </p><p></p><p>When asked about experience he proudly proclaims that he is 1 of 16 members between the 9th and 13th level. The highest is identified as Lord William Horace, the Guild’s Vice President. Serita asks “Are you aware of anyone currently in the city who might even have more experience?” He answers, “Well yes, there is a 15th level fighter currently visiting. We were supposed to dine with him last night but he was unable to attend.” Questioning further, they find out that the fighter in question was auction guest Captain Barigev Oldsmith of Draconer. The dinner appointment was made by a Mr. James Thomson. The 8 Guild Officers had waited for him at the nearby Sword & Scabbard Tavern, but the Captain stood them up. They next check the tavern, finding that nothing out-of-the-ordinary occurred the prior evening. </p><p></p><p>The group next head over to the Hero’s Half, a fairly large tavern and inn situated on the western shore of the inner city, by a 30 foot high cliff overlooking the river. The party has a large dining room heading out onto a wooden deck above the river. Narg and Serita identify themselves and state they are looking for the group from Draconer. The manager states “Of course. You got here quickly.” “Quickly?” Furynick states. “Dummy up,” Mojo mutters to him. The manager continues “It pleases me to see the level of importance that Kindor puts upon the safety of his guest, sending two Council Members to investigate the incident.” </p><p></p><p>They are led to the room with Captain Oldsmith, young price Taran and his halfling servant Elinda Shortstrike, who recognize the party from the night before. “Would you please tell us what happened?” Oldsmith says “We were dining downstairs when a pair of ruffians attempted to harm my young charge. They came up from behind, but I saw them with my peripheral vision and I countered their attack.” “Peripheral vision?” the one-eyed Furynick asks. “Forget it,” Mojo tells him. The Captain continues the colorful tale of his single-handedly fighting off both men, using his sword on one and shield on the other. One was rendered unconscious, the other ran away. The Prince was unharmed. </p><p></p><p>Narg and Serita explain briefly about the ILA and tell the Captain that is was probably him and not the boy who was the target. The Captain is relieved to hear that, stating that the Prince’s safety is his only concern, and how he is more that capable to deflecting any further attacks. Mojo mutters to Narg “And who would attack him when he has his ego to hide behind.” </p><p></p><p>Serita explains that they are taking every necessary precaution to protect the guest. The Captain replies “Well I would certainly hope so. Why back in Draconer we would never stand for this.” Mojo says “Well, I don’t know how things are done in your land of Pooh Corner, but we have everything under control here.” </p><p></p><p>Jacob asks them about which item are the seeks from the auction. The young price explains that they are seeking the Ring of Fortune, which grants the wearer luck, that it once belonged to his great Uncle. He explains that the Uncle was a diplomat, who also gambled heavily, which is what led to the ring being lost. Serita burst out laughing, saying “He gambled away the ring! That doesn’t sound very lucky to me.” The Prince explains that the Uncle actually won the game, and was assassinated shortly thereafter, probably by one of the losers. That was when the ring vanished. “Still doesn’t sound like it brought him much luck,” Furynick comments. The Prince explains that the Ring does indeed bring luck, but only can be used once a day, and the Uncle had already used it for the card game.</p><p></p><p>They head to the military area, and question the man who the Captain had knocked out with his shield. They find out that he is one of three sailors from a merchant ship who had been well paid to “play a joke” on the Captain. They were only supposed to disturb his meal, and had not been told to expect him to fight back. The skirmish ended before the third member of their team even got to join in. The group tell him he is lucky to still be alive, that his opponent was a 15th level fighter. </p><p></p><p>The others decide to head back to the auction house, but Serita chooses to head over to the nearby Red Lance Tavern , where the group from the desert kingdom of Ul Bakak is staying. She finds that they are as uppity, self-righteous and obnoxious as before. The translator for the Mage’s Guild is at his wits end. He translates for her, and it is obvious that the Pharaoh and his priests have no interest in auction rules, expecting to just trade the riches they brought for the Sphinx. She makes arrangements to have these riches appraised prior to the auction. </p><p></p><p>Word reaches the party early in the evening that Captain Barigev Oldsmith is dead. The party investigate at the Hero’s Half, finding that the section of dining room deck that the Captain had walked upon collapsed. Wearing his full plate mail, he quickly sank to the river bottom, and is presumed to have drowned. A group of Jawlt Navy sailors are currently searching for the body, but have not found it yet. </p><p></p><p>The group find that the beam beneath that part of the deck had been sawed through, with evidence of wires and a brace having been attached to it. They conclude that the breakfast skirmish was probably a diversion to temporarily empty the deck and create a distraction while the beam was cut by either a magical saw or spell. A sailor from a river barge also reports having seen someone by the shore toss a net over the Captain as he struck the water. </p><p></p><p>“What about the Prince?” Serita asks. Mojo’s player, who manages a comic-book store and has just come from a long day at work says “He’s a 12-year-old kid. I say we kill him.” The party head upstairs to question Prince Taran and his other companion. They find that the halfling is and has always been the boy’s true bodyguard. The party question how effective a guard she really is, as she is used to “Draconer Rules”, where all fights are resolved through honorable one-on-one duals. She asks the party for a refund of the 2,000 Gold Pieces they paid for the Captain to attend the auction, which Serita flatly refuses. As they leave Narg mutters “Just like a halfling. They lose their greatest fighter, and all she can think of is money.”</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 900480, member: 8530"] Chapter 50, “The Most Powerful Fighter”, July 11th, 9:00 A.M. The party again discuss the clue as to who the ‘most powerful fighter in the city’ might be in reference to. It occurs to Narg that they may have been interpreting it wrong, that ‘powerful’ might refer to fighter experience level rather than political power. He asks “Doesn’t this city have a fighter’s guild?” Tenbar answers “Yes, here in the inner city. There is also a Fighting Man’s Association” in the outer city. “Probably where the real fighters hang out,” Furynick interjects. Narg grabs Furynick, Jacob and Mojo to accompany him there. Serita insists on also joining. “You’re not a fighter!” Furynick interjects. “No, I’m a Jawlt official,” she replies. The others decide not to argue. The Fighting Man’s Association (FMA) is situated in the west outer city, in a part of the city filled with armor and weapon shops. It consists of three different sections. The first area is a large stone auditorium-style building housing a number of different sparring areas and an indoor archery range. The street-side wall of the building has multiple barn-style doors, all of which are currently open. In front of the doorways are benches, presently occupied by dozens of young boys who are watching the various weapons training by approximately thirty men inside. Next to that is a stone four-story building with the sign ‘FMA Offices’ above the door. On the other side of that is a private tavern, sporting the sign ‘FMA Member’s Only’ above its door. Narg says “This goes against my basic nature, but let’s check out the office first.” They are soon in the company of the FMA President, a large muscular human by the name of Angus McLeod. He warmly greets Furynick, assuming him to be the leader of the group. The party introduce themselves, and he doesn’t appear to recognize any of their names. He asks them about membership, with them explaining they are working for the city and are seeking information. Asking about experience, it is determined that Angus is at 8th level, and that the highest ranking member is 11th level, but that he is getting on in years and is semi-retired. Next the party head back to the inner city to the Fighter’s Guild. It is comprised of a stone three-story building. Like the FLA, it is surrounded by armor shops, but unlike the other has no practice hall or tavern. It’s president is named Lord Orson, and he not only recognizes the party and calls them by title but is honored that they have come for a visit. He offers Narg and Mojo honorary memberships, agreeing not to charge them dues until the second or third year. When asked about experience he proudly proclaims that he is 1 of 16 members between the 9th and 13th level. The highest is identified as Lord William Horace, the Guild’s Vice President. Serita asks “Are you aware of anyone currently in the city who might even have more experience?” He answers, “Well yes, there is a 15th level fighter currently visiting. We were supposed to dine with him last night but he was unable to attend.” Questioning further, they find out that the fighter in question was auction guest Captain Barigev Oldsmith of Draconer. The dinner appointment was made by a Mr. James Thomson. The 8 Guild Officers had waited for him at the nearby Sword & Scabbard Tavern, but the Captain stood them up. They next check the tavern, finding that nothing out-of-the-ordinary occurred the prior evening. The group next head over to the Hero’s Half, a fairly large tavern and inn situated on the western shore of the inner city, by a 30 foot high cliff overlooking the river. The party has a large dining room heading out onto a wooden deck above the river. Narg and Serita identify themselves and state they are looking for the group from Draconer. The manager states “Of course. You got here quickly.” “Quickly?” Furynick states. “Dummy up,” Mojo mutters to him. The manager continues “It pleases me to see the level of importance that Kindor puts upon the safety of his guest, sending two Council Members to investigate the incident.” They are led to the room with Captain Oldsmith, young price Taran and his halfling servant Elinda Shortstrike, who recognize the party from the night before. “Would you please tell us what happened?” Oldsmith says “We were dining downstairs when a pair of ruffians attempted to harm my young charge. They came up from behind, but I saw them with my peripheral vision and I countered their attack.” “Peripheral vision?” the one-eyed Furynick asks. “Forget it,” Mojo tells him. The Captain continues the colorful tale of his single-handedly fighting off both men, using his sword on one and shield on the other. One was rendered unconscious, the other ran away. The Prince was unharmed. Narg and Serita explain briefly about the ILA and tell the Captain that is was probably him and not the boy who was the target. The Captain is relieved to hear that, stating that the Prince’s safety is his only concern, and how he is more that capable to deflecting any further attacks. Mojo mutters to Narg “And who would attack him when he has his ego to hide behind.” Serita explains that they are taking every necessary precaution to protect the guest. The Captain replies “Well I would certainly hope so. Why back in Draconer we would never stand for this.” Mojo says “Well, I don’t know how things are done in your land of Pooh Corner, but we have everything under control here.” Jacob asks them about which item are the seeks from the auction. The young price explains that they are seeking the Ring of Fortune, which grants the wearer luck, that it once belonged to his great Uncle. He explains that the Uncle was a diplomat, who also gambled heavily, which is what led to the ring being lost. Serita burst out laughing, saying “He gambled away the ring! That doesn’t sound very lucky to me.” The Prince explains that the Uncle actually won the game, and was assassinated shortly thereafter, probably by one of the losers. That was when the ring vanished. “Still doesn’t sound like it brought him much luck,” Furynick comments. The Prince explains that the Ring does indeed bring luck, but only can be used once a day, and the Uncle had already used it for the card game. They head to the military area, and question the man who the Captain had knocked out with his shield. They find out that he is one of three sailors from a merchant ship who had been well paid to “play a joke” on the Captain. They were only supposed to disturb his meal, and had not been told to expect him to fight back. The skirmish ended before the third member of their team even got to join in. The group tell him he is lucky to still be alive, that his opponent was a 15th level fighter. The others decide to head back to the auction house, but Serita chooses to head over to the nearby Red Lance Tavern , where the group from the desert kingdom of Ul Bakak is staying. She finds that they are as uppity, self-righteous and obnoxious as before. The translator for the Mage’s Guild is at his wits end. He translates for her, and it is obvious that the Pharaoh and his priests have no interest in auction rules, expecting to just trade the riches they brought for the Sphinx. She makes arrangements to have these riches appraised prior to the auction. Word reaches the party early in the evening that Captain Barigev Oldsmith is dead. The party investigate at the Hero’s Half, finding that the section of dining room deck that the Captain had walked upon collapsed. Wearing his full plate mail, he quickly sank to the river bottom, and is presumed to have drowned. A group of Jawlt Navy sailors are currently searching for the body, but have not found it yet. The group find that the beam beneath that part of the deck had been sawed through, with evidence of wires and a brace having been attached to it. They conclude that the breakfast skirmish was probably a diversion to temporarily empty the deck and create a distraction while the beam was cut by either a magical saw or spell. A sailor from a river barge also reports having seen someone by the shore toss a net over the Captain as he struck the water. “What about the Prince?” Serita asks. Mojo’s player, who manages a comic-book store and has just come from a long day at work says “He’s a 12-year-old kid. I say we kill him.” The party head upstairs to question Prince Taran and his other companion. They find that the halfling is and has always been the boy’s true bodyguard. The party question how effective a guard she really is, as she is used to “Draconer Rules”, where all fights are resolved through honorable one-on-one duals. She asks the party for a refund of the 2,000 Gold Pieces they paid for the Captain to attend the auction, which Serita flatly refuses. As they leave Narg mutters “Just like a halfling. They lose their greatest fighter, and all she can think of is money.” [/QUOTE]
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