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Least Favorite (Core) D&D Race
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<blockquote data-quote="Mercule" data-source="post: 4384857" data-attributes="member: 5100"><p>Naw. It's in the implementation.</p><p></p><p>I'm good with lizard people in my game. Just not ones that have breath weapons, nurse their young, and lack tails. Seriously, who actually approved that "Ecology of the Dragonborn" article. Better question: Didn't anyone say, "Guys, we're talking about bipedal iguanas -- with breasts?"</p><p></p><p>The concept of tieflings is more or less okay, too. I'm not totally cool with demon spawn in the PHB, but I don't mind the idea as a high 2nd tier playable race. But, the enormous horns and the thick tail are ridiculous. Make them more like the 3e tieflings in appearance.</p><p></p><p>I'm also baffled at the removal of gnomes, but retaining halflings. Halflings have never had a viable schtick in any of their many incarnations. Granted, gnomes don't have much of one, but it's impossible for any race to have less of a role than halflings.</p><p></p><p>Maybe I should have voted half-elf, though. First, I'm simply tired of half-breeds as core races, which is pretty self-explanatory. Second, the half-elf's new schtick doesn't even make sense. They live at the edges of two societies, not really fitting in to either one -- so everybody is more likely to think well of them. WTF? What next -- dwarves who are stout and hard to move, so they get a bonus to dexterity?</p><p></p><p>Give me lizardfolk, hobgoblins, goblins, shadar-kai, and shifters. You can keep half the Tolkien crap and all of the lactating lizards.</p></blockquote><p></p>
[QUOTE="Mercule, post: 4384857, member: 5100"] Naw. It's in the implementation. I'm good with lizard people in my game. Just not ones that have breath weapons, nurse their young, and lack tails. Seriously, who actually approved that "Ecology of the Dragonborn" article. Better question: Didn't anyone say, "Guys, we're talking about bipedal iguanas -- with breasts?" The concept of tieflings is more or less okay, too. I'm not totally cool with demon spawn in the PHB, but I don't mind the idea as a high 2nd tier playable race. But, the enormous horns and the thick tail are ridiculous. Make them more like the 3e tieflings in appearance. I'm also baffled at the removal of gnomes, but retaining halflings. Halflings have never had a viable schtick in any of their many incarnations. Granted, gnomes don't have much of one, but it's impossible for any race to have less of a role than halflings. Maybe I should have voted half-elf, though. First, I'm simply tired of half-breeds as core races, which is pretty self-explanatory. Second, the half-elf's new schtick doesn't even make sense. They live at the edges of two societies, not really fitting in to either one -- so everybody is more likely to think well of them. WTF? What next -- dwarves who are stout and hard to move, so they get a bonus to dexterity? Give me lizardfolk, hobgoblins, goblins, shadar-kai, and shifters. You can keep half the Tolkien crap and all of the lactating lizards. [/QUOTE]
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