mattcolville
Adventurer
Felon said:It's pretty straightforward. Even Keraptis' note indicates that he's pretty glib about any attempts to recover the weapons. He figures he'll get them in the end no matter what. So, when the heroes actually triumph, the djinn goes after them as a last ditch attempt.
There was a similar discussion in one of the Ravenloft threads, where one poster just couldn't accept why Strahd doesn't crush the heroes utterly upon their arrival in Ravenloft rather than allow them to play out their string. He's a genius after all. Then again, he's a mad genius. It's important to understand the irrational nature of megalomania, the mentality that you simply cannot lose and others are mere catspaws to be toyed with.
In the words of Dr. Evil: "Scott....you just don't get it, do ya?"
My point is that the module's writers presume the heroes won't try and leave until they've recovered all three weapons, and there's a big moment when they try to leave with the three weapons in tow.
From this, I cannot tell if the writers imagined Keraptis would send his Djinn when the PCs *first* try to leave with a weapon, or when they *last* try to leave with a weapon.