Quickleaf
Legend
Neat! Thanks for the interest. Here's my current write-ups for these spells. Note that the "Impossible Birth" spell idea is detailed very well in Libery Mysterium, the Netbook of Witches as "Crossbreed". Also, I included a new spell idea called "hidden heritage." Maybe we'll be able to create a new Legacy domain?
Loins of the Usurper
Transmutation
Level: Cleric 6, Druid 6, Fertility 6, Hex 6, Wizard/Sorcerer 6
Components: V S M AF
Casting Time: 1 hour
Range: Touch
Target, Effect, Area: One target
Duration: Permanent
Saving Throw: Will negates
Spell Resistance: Yes
This spell has one of two results, depending on the will of the caster. Either the caster curses a man’s loins such that the caster becomes the father of any children he sires, or a willing male accomplice becomes the father. The spell is cast upon a man during an act of intimacy, though this need not be sexual and could include being bathed by a servant or treated by a healer. If the man fails his saving throw, his seed is replaced with the “usurper” seed. It does not matter if the caster is female – she still would become the father. However, if cast on behalf of an accomplice, he must be male. Every time a man sires a child while under this curse, he gets a Will save; if successful, any subsequent children he has are his own and the curse has ended. Otherwise, his children continue to be born from the “usurper” seed.
Material Component: The caster must possess an object symbolizing the target’s manhood, such as a favored axe, a crown, or a fashioned statue. If the spell is being cast on behalf of an accomplice, it also requires a semen or blood of the accomplice.
Fecundate
Make something previously infertile fertile.
Transmutation
Level: Cleric 6, Druid 5, Fertility 5, Wizard/Sorcerer 6
Components: V S M DF XP
Casting Time: 1 hour
Range: Close (25 ft +5 ft/level)
Target, Effect, Area: One target/area
Duration: Permanent
Saving Throw: Will negates
Spell Resistance: Yes
This spell causes barren land to produce plant life or allows a barren woman or man to have children. It does not create conception, nor does it allow something which couldn’t normally produce life to do so. For example, a rock could not yield an apple tree, nor could a construct be allowed to bear children. If cast on a cursed target/area, the spell may work if its caster can beat the caster of the curse on an opposed check. Both casters roll d20 + their spellcaster level + the level of the spell they cast.
Material Component: Depending on culture the components vary, but often involves water and dung being cast into the area. To make a person fertile, one uses walnuts, water, and milk from a lactating ewe. Other components include fecundity masks and dolls, fire dances, and ritual sex.
The caster must sacrifice 100 XP.
Hidden Heritage
Disguises a newborn’s true parentage.
Illusion/Transmutation
Level: Cleric 8, Druid 8, Wizard/Sorcerer 8
Components: V S M DF
Casting Time: 1 hour
Range: Touch
Target, Effect, Area: One target
Duration: Permanent
Saving Throw: None
Spell Resistance: No
This spell disguises a child’s physical appearance. When cast upon a child who is raised by foster parents, it conceals the truth of the child’s ancestry, making it seem the child is truly the child of the foster parents. However, this only works so long as the child is reared by the foster parents without knowledge of their true heritage. The illusion is so powerful, especially when coupled with being raised without knowledge of their identity, that the creature’s race is treated as the same race as its foster parents. Should the child ever learn their true heritage the spell is broken and they gradually assume their true appearance and race.
For example, a queen who was raped by orcs may return to her husband, and they both decide to raise the child. Recruiting his vizier, the kind has the child enchanted so that he does not behave or appear as a half-orc, allowing the child to be raised in the castle free of prejudice. Upon reaching his fifteenth birthday, the boy confronts a band of orcs, among them his true father. So shaken is he by the confrontation that the boy begins to evidence erratic behavior. Over time, his appearance will begin to become more orcish and he will trade in the racial traits of a human for those of a half-orc.
Material Component: A veil is placed over the newborn, while a family crest (or other symbol) of the foster parents is placed overhead.
Invest Seed
Stores a man’s seed in a natural object.
Transmutation
Level: Cleric 7, Druid 7, Fertility 7, Wizard/Sorcerer 7
Components: V S M DF XP
Casting Time: 1 hour
Range: Touch
Target, Effect, Area: One target/area
Duration: Permanent
Saving Throw: Will negates
Spell Resistance: Yes
This spell allows the caster to invest any man’s seed (including his own, if the caster is male) into a natural object, storing it until the conditions set forth by the spell are met. For example: “Store the seed of the Shah in this tree, such that any virtuous maid of noble birth who eats the fruit shall bear his child.” Any woman meeting the conditions set forth during the spell’s casting becomes impregnated with the man’s seed. Only one child can be birthed in this way. Thus, once the conditions are met, the spell ends.
Material Component: In order to cast this spell, the caster must have semen or blood from the prospective male, which is stored in a vial. Alternately, having the prospective male in person works as well. If the component is stored, it will be preserved for one day. If in that time it is not deposited into a natural object with the proper ritual, the magic becomes inert.
This spells requires the caster to sacrifice 1,000 XP.
Loins of the Usurper
Transmutation
Level: Cleric 6, Druid 6, Fertility 6, Hex 6, Wizard/Sorcerer 6
Components: V S M AF
Casting Time: 1 hour
Range: Touch
Target, Effect, Area: One target
Duration: Permanent
Saving Throw: Will negates
Spell Resistance: Yes
This spell has one of two results, depending on the will of the caster. Either the caster curses a man’s loins such that the caster becomes the father of any children he sires, or a willing male accomplice becomes the father. The spell is cast upon a man during an act of intimacy, though this need not be sexual and could include being bathed by a servant or treated by a healer. If the man fails his saving throw, his seed is replaced with the “usurper” seed. It does not matter if the caster is female – she still would become the father. However, if cast on behalf of an accomplice, he must be male. Every time a man sires a child while under this curse, he gets a Will save; if successful, any subsequent children he has are his own and the curse has ended. Otherwise, his children continue to be born from the “usurper” seed.
Material Component: The caster must possess an object symbolizing the target’s manhood, such as a favored axe, a crown, or a fashioned statue. If the spell is being cast on behalf of an accomplice, it also requires a semen or blood of the accomplice.
Fecundate
Make something previously infertile fertile.
Transmutation
Level: Cleric 6, Druid 5, Fertility 5, Wizard/Sorcerer 6
Components: V S M DF XP
Casting Time: 1 hour
Range: Close (25 ft +5 ft/level)
Target, Effect, Area: One target/area
Duration: Permanent
Saving Throw: Will negates
Spell Resistance: Yes
This spell causes barren land to produce plant life or allows a barren woman or man to have children. It does not create conception, nor does it allow something which couldn’t normally produce life to do so. For example, a rock could not yield an apple tree, nor could a construct be allowed to bear children. If cast on a cursed target/area, the spell may work if its caster can beat the caster of the curse on an opposed check. Both casters roll d20 + their spellcaster level + the level of the spell they cast.
Material Component: Depending on culture the components vary, but often involves water and dung being cast into the area. To make a person fertile, one uses walnuts, water, and milk from a lactating ewe. Other components include fecundity masks and dolls, fire dances, and ritual sex.
The caster must sacrifice 100 XP.
Hidden Heritage
Disguises a newborn’s true parentage.
Illusion/Transmutation
Level: Cleric 8, Druid 8, Wizard/Sorcerer 8
Components: V S M DF
Casting Time: 1 hour
Range: Touch
Target, Effect, Area: One target
Duration: Permanent
Saving Throw: None
Spell Resistance: No
This spell disguises a child’s physical appearance. When cast upon a child who is raised by foster parents, it conceals the truth of the child’s ancestry, making it seem the child is truly the child of the foster parents. However, this only works so long as the child is reared by the foster parents without knowledge of their true heritage. The illusion is so powerful, especially when coupled with being raised without knowledge of their identity, that the creature’s race is treated as the same race as its foster parents. Should the child ever learn their true heritage the spell is broken and they gradually assume their true appearance and race.
For example, a queen who was raped by orcs may return to her husband, and they both decide to raise the child. Recruiting his vizier, the kind has the child enchanted so that he does not behave or appear as a half-orc, allowing the child to be raised in the castle free of prejudice. Upon reaching his fifteenth birthday, the boy confronts a band of orcs, among them his true father. So shaken is he by the confrontation that the boy begins to evidence erratic behavior. Over time, his appearance will begin to become more orcish and he will trade in the racial traits of a human for those of a half-orc.
Material Component: A veil is placed over the newborn, while a family crest (or other symbol) of the foster parents is placed overhead.
Invest Seed
Stores a man’s seed in a natural object.
Transmutation
Level: Cleric 7, Druid 7, Fertility 7, Wizard/Sorcerer 7
Components: V S M DF XP
Casting Time: 1 hour
Range: Touch
Target, Effect, Area: One target/area
Duration: Permanent
Saving Throw: Will negates
Spell Resistance: Yes
This spell allows the caster to invest any man’s seed (including his own, if the caster is male) into a natural object, storing it until the conditions set forth by the spell are met. For example: “Store the seed of the Shah in this tree, such that any virtuous maid of noble birth who eats the fruit shall bear his child.” Any woman meeting the conditions set forth during the spell’s casting becomes impregnated with the man’s seed. Only one child can be birthed in this way. Thus, once the conditions are met, the spell ends.
Material Component: In order to cast this spell, the caster must have semen or blood from the prospective male, which is stored in a vial. Alternately, having the prospective male in person works as well. If the component is stored, it will be preserved for one day. If in that time it is not deposited into a natural object with the proper ritual, the magic becomes inert.
This spells requires the caster to sacrifice 1,000 XP.
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