Legacy of Death Part I: Most Infamous Danger

Ghen, it’s a skull. Possibly a symbol of Zorrath, appropriate as the god of death and dark lore.

Forge, when you hack into the tapestry, its bland aquatic green becomes a big blob of green slime—the ultimate dungeon hazard! You are engulfed, and begin the slow process of becoming slime yourself. (11 dmg, ongoing acid 5, restrained by the slime, save ends).

Buckthorn, you shift your attention to this hazard. Green slime is famously damaged by fire, though you think it can be attacked in other ways. Such attacks will probably damage Forge as well.

Lucian, you find a locked chest, and may be able to open it, but the sudden mass of slime appearing does distract you, at least briefly.

Nar-Heru, you stand by the door.

Note, much tapestry remains on the walls. slime goes Monday, Wed, Friday before noon
 

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Gloopy glop

Move away from the throne - 5 squares. ((or the max safe distance from the throne that (1) keeps me in range of Forge and (2) doesn't put me adjacent to a wall or curtain))

Sacred Flame on the slime - since oozy things are usually translucent, I should still be able to see Forge, so if it hits, he can make a saving throw.

Shayera appears adjacent to the oozy Forge.
 
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clearly surprised by the appearance of the great blob, you all miss the slime (or fail to hit in a way that causes damage). Forge remains engulfed. (Buckthorn and Nar-Heru still to go)
 

Nar-Heru points his staff and mutters some arcane gibberish, calling forth a scorching burst on far side of the room, centered 1 square up and over from the edge of the slime, so as not to catch forge or Lucien.
 

Being engulfed, Forge takes a small amount of damage from the blast.

In any case, as soon as the fire hits the slime, it goes away. A smaller patch of the other infamous dungeon hazard, brown mold, takes its place. This is not normal. Well, at least outside the Tomb of Horrors.

You all feel the cold eminating from the mold. (Buckthorn still to go)
 

Next

On Ghen's next turn, Call to the Blood Dancer - Shayera attacks the mold's will. If it hits, then anyone adjacent to Shayera crits the mold on 18 or better.

My finger bounced on the mouse - the first one is probably the viable one.
 
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Buckthorn will shift away from the wall, not wanting to inadvertently trigger another slime / mold from the other tapestry.

Does Buckthorn have any idea what sort of creature the slime / brown mold might be if it does not seem normal? (Knowledge nature / Dungeoneering).

Regardless, he will name the creature his Hunter's Quarry and try to fire at the strange creature, trying to take care not to hit forge. Buckthorn will fire with Twin Strike. Note, if Buckthorn thinks he has a high liklihood of hitting Forge, he will refrain from shooting.
 
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Buckthorns arrows don't seem to do much on the mold.

The mold is infamous for draining heat and causing cold damage. You are not exactly sure how to damage it...

Then: the room starts to roll, not so gently, and both Ghen and Forge start to stumble.
 

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