Legacy of Death Part III: Undying Interlude


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dyermaker001

Explorer
Nar-Heru casts sleep centered on the bottom left corner of the Vrock. Should only hit the Vrock and the Nalfeshnee. Slowed no matter what (save ends) if hit, first failed save=unconscious (save ends)
 

Buckthorn

First Post
Buckthorn will name the Nalfeshnee his quarry now that the creature has moved back to the front of the house. He'll shoot again with Spikes of the Manticore.

Also, noting the earlier reminder about powers and such... the next time an ally makes a Ranged attack, Buckthorn would use Combined Fire (Immediate Reaction).
 

TerraDave

5ever, or until 2024
Ghen, you revive forge, from a distance. (surge +3, this overides your post, as per email). You think you could see elvid, if only you knew were he was.

Nar: They are drowsy.

Buckthorn: You finally skewer the huge-ish demon. It oozes abysal blood.
 
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ecayford

First Post
Forge will crawl over to the vrock and brash strikes it and trigger rain of steel. Actually plus 21 so hits 32.
 
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Flaming Bob

First Post
Lucien steps outside looking for the wizard. If he is seen, a shuriken is lobbed in his direction. If he's not, the blade goes to the vrock.

Edit: As this is a missile attack, I believe Buckthorn's combined fire is activated.
 

TerraDave

5ever, or until 2024
Demons, dwarf, and halfling down............on the ground.

Forge You make your crawling brash attack. It teeters, but does not fall. You are granting combat advantage in so many ways….including by being BEDAZZLED.

Lucian: (from your post I assume) You run downstairs. You know Elvid is to the right of the house (at least till he goes again) but can’t see him through the window you should see him through (see rolls on this post) so target the Vrock instead, slaying it. And leaving Buckthorn no target.

Vrock: As it dies, it releases spores of madness….Forge and Buckthorn take 14 dmg (after DR) and are dazed. It collapses in a great pile of vulture demon.

Elvid: From somewhere, inflicts more psychic harm on Buckthorn and Lucian (Ghen is missed) 19/14 dmg, and yes, that dazzling feeling is back.

Nalfeshnee: Smells the blood on Buckthorn. Yet, yet, again misses with its claws (roll 2). But its bite poisons and drops the Halfling (15 dmg with DR). (action point). It again…seemingly days since the lass time it tried this…turns a vile glare on Nar. This time it works (the only attacks Nar may make are basic ones, save ends). It then falls asleep.

Some in the crowd cheer, others moan, but then someone calls out “I think its just sleeping”. Money that started to go one way starts to go back.

(remember to save vs stuff)

THEY GO MONDAY MORNING EST.

Buckthorn -3 hp/88 HP (dying)| 6 surges | DR 5, poison (5 after DR), bedazzled, dazed |SoA, StT| 2ndW, AP, TtBs, SoM
Forge 14 HP/97 HP (bloodied)|4 surges | DR 5, dazed, bedazzled, prone, brash|FoWH, ToB, Dwrf Arm, TWA, RoS| AMC, ShSi, Unbrk, 2ndW, ReSrg, SpSw
Ghen 66/87HP|7 surges | DR 5 |CLWM, MooG| AcPnt, SRS, HW, AstW, HSp, SpLf,
Lucian 41/80 HP| 7 surges| bedazzled |BlBrg, BtAsd | ShStp, B&S, ShStlk
Nar 50 /63 HP | 2 surges| DR 5, no attacks spells but basic |SMB, Slp, Robe|SpRa, FiSh, BrnHnd, FtFl, ElfAc


Vrock down
Dretchy Watercrossers back in the Abyss
Elvid bloodied, unseen
Nalfeshnee out
 

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ecayford

First Post
Forge stands and charges the sleeping demon over the body of the vrock.

plus 5 to hit for being helpless. Not sure it stacks with prone combat advantage. That would seem tough.
 

kaltfeuer

First Post
Sigh

Minor - Sustain MOG

Standard - Healing Strike v Vrock (16 doesn't include C/A or +5 helpless).

< I'm assuming 24 hits if the Vrock has -5 AC from being unconscious. The 17 damage is radiant. >
Buckthorn gets surge +8.

Minor - Perception to locate Elvid.
 
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