Legacy of Death Part III: Undying Interlude


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Guile

Ghen will get relatively close to the door (if he isn't already) to be able to act within one round. When he's within a few squares...

(std) Ghen turns invisible.

(mov) Enter the house quietly.

(min) Perception to see what's making Elvid so nervous.

The invisibility last until the end of my next turn. If I don't like what I see, I'll turn around and walk back out the door before it runs out.
 

There is a room to the right of the one by the door. There are also some stairs up.

Back to that room. It has a table, around which sit 4 others, who look like typical watercross types (roby). Elvid stands.

Yes, someone is there. Do all come in.

The other 4 are acting a little funny.
 


You don't see much more...as for the four with Elvid...there subtle twitching, snorting..and then the briefest flash of something completely awful and not human.

You GTFO.
 



Assuming Ghen shares his information, Forge will second guess his original plan to drag Elvid out by his ears. Are there multiple entries into the building?

To our somewhat captive companions "A great evil occupies this house. Are you prepared to aid us in removing it? Are you able counteract the scrying eye?"

To the others "I am not sure whether or not there are innocents in this house or else I would suggest burning it down around them. I am also not sure a frontal assault would be in our best interests, however."

. . . . .

"I'm going in boys. You have the balls to follow?"
 
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Douvan: "wha...talk to him (points at Nar). you wanted to come here and dragged us here!. No familly I know of...but setting fire to the whole structure does seem extreme."
 

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