Legacy Of The Deep (Pt. 1) - Escape From Zanzer's Dungeon

Lucian Fellheath

(Well, when Lucian waits all that time, he'd like to then refocus to initiative 22, if possible, so that he can actually help out.)
 

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Raven

So, was putting the key in the lock the hobgoblin's action, or does it have one more action before it's our turn? Would Geramon have a delayed action he could take now? Not that he would until the hobgoblin turns the key. What I'm asking, really, is who's turn is it to post?
 
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Morn rushes forwards. He attempts to tumble past the goblins and through the door up to the hobgoblin. (Tumble roll 15 + 6 = 21) I should be able to attack the hobgoblin. I will use my stunning attack ability. (Roll to hit 19 + 2 = 21) If I hit the hobgoblin, he will take 4 points of damage (2+2) and he must make a Fort save of DC 11 or be stunned for one round.
 
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The hobgoblin is hit very hard by Morn's attack and yells in pain. "Have it like that then!" He has not been stunned....
 

Raven

Raven will attack the goblin in the cell.

She will charge & slug him. Hopefully he won't get an attack of oportunity w/his dagger (is it in his hand?), either way, this is what she will do.

To hit 16 (die) +2 (charge) +2 (str) +1 (BAB) = 21.

Assuming a hit, dmg 2(d3) +2 (str) = 4.
 

Raven's fist lands straight into the goblin's chest with power, but the goblin is still active (even though he is now in a semi-state of breathlessness). "You hag," the goblinoid says while taking breath.
 

Sydney Halehearth

OOC:
I might not be able to get online tomorrow, so I'll post my action now. Shouldn't interfere with the gameflow, I don't think, as I'm not getting involved in the combat.


"Oh my, this isn't going to be as easy as I thought...

Sydney will stay in the corner as long as the second goblin stays out of the cell. If the second goblin enters the cell and joins the melee, then Sydney will attempt to lift the keys from the hobgoblin.

"Tymora, bless this fool and his actions..."

OOC:
Using the PickPockets check from my prior post (23).
Move Silently check (to increase chance of approaching hobgoblin unnoticed): 5(roll) + 7(skill bonus) = 12.
Sydney will also use his Dodge feat against the hobgoblin, giving him an AC of 15 against him.
 

Lucian Fellheath

"And here goes something very close to, if not actually, nothing," murmured Lucian, trying to step in closer to the hobgoblin. "Excuse me, but I think you should know there is a certain degree of unrest among the prisoners..."

(OOC: As stated before, Lucian is hoping to give Sydney a bonus to his attempt...but as long as he's in here, he's hoping to be someone that another person could flank the hobgoblin with.)
 

Geramon

Geramon uses the moment of confusion to position himself so, that his intended color spray will hit all three of the guards, and none of the cell mates if possible, while keeping a distance of at least 5 ft. of the closest hobgoblin. After he shouts to Raven "Stand back!" he concentrates for a few seconds and makes a grand gesture, while throwing the sand from the palm of his hand forward. Then, in a strange distend voice, he booms "qalumkalina". A cone of clashing colors springs forth from his hand 25 ft. long.

OOC: Color spray DC 10 + 3(int) + 1(spellevel) = 14 (will negates). I will effect the 4(die roll) closest creatures in the cone. Effect according to HD of the creatures affected (unknown to me)


OOC: He will probably hit Morn, but will cast nonetheless. Sorry about that :p
 
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Lucian begins to try distracting the hobgoblin guard. The goblinoid glances back at him menacingly while in combat.

Sullaf releases his color spray. Morn, the hobgoblin, and the goblin in the cell do not get affected by its magic, but the goblin guarding the hallway door outside the cell is blinded. "My eyes!!!" he screams. "You will pay for this, magic-user!"

Sydney waits in the corner while the combat continues, waiting to see whether he should pickpocket the hobgoblin or not.
 
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