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Legacy Of The Deep (Pt. 1) - Escape From Zanzer's Dungeon

Sydney Halehearth

"Nope, I can't hear nothin'," Sydney quips as he turns and recedes from the door.

The diminutive scout then cautiously approaches the newcomer, Aaman. Sydney peers at the dusky-hued, tatooed humanoid almost, but not quite, to the point of gawking. Then, his curiosity finally overcoming his caution, a flood of questions comes pouring out of the halfling.

"Are you not feeling well, you look kinda pale. Well, not actually pale, more along the lines of greyish. You said you are an Oothgard, is that your race? Is that why your skin is that color? Or is that your job? And is your job the reason for all the tattoos? I mean, you sure do seem to have a lot of 'em. they look really neat, mind you, I'm not criticizing or complainin' about them, no sir, I'm just curious is all. I've never seen a greyskinned, white haired, tattooed man before and well, I like to fancy myself a collector of information and I figure an exotic individual like yourself would be a good source..."
 

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Aaman

Aaman smiles at the halfling. "An Uthgardt is like a Waterdhavian; I come from a place, where the followers of Uthgar live. He was a great hero and many spirits talk to him now that he's gone beyond.

"The reason I look gray, is my father wasn't a regular Uthgar warrior. He was probably a dark elf, but that was a long time ago, so it's nothing to be concerned about. The tattoos and scars are my totems, kind of like a holy symbol for a cleric."
 

Sydney Halehearth

"Wow, your dad's a dark elf? Aren't they evil? You aren't evil are you? I mean if you are I don't think the rest of the group would like that too much. Except for maybe Axel. I don't think he'd mind as long as you help him get out of here. The tattoos are like holy symbols. Does that mean you're like a cleric? I saw you cast a spell on Raven to make her feel better and I know clerics, at least most clerics, can do stuff like that. What other stuff can you do? As far as spells, that is. I like magic, but my ma says I don't have the 'mental discipline' for it, whatever that means. Maybe you could show me how to cast a spell sometime. If we ever get out of here, that is. You know, Geramon, he's the queasy looking one over there, can cast spells too. I don't think he's a cleric, though. He doesn't heal anyone. I think he's a mage. But I bet you could still talk magic and stuff with him..."
 

Geramon

Geramon smiles when he overhears the inquisitive halfling. "I think we should focus on escaping for now, and ask questions later little one, although I must say your many tattoos has me wondering as well."

Geramon will walk into the 'missile' room and will grab a light crossbow and some bolts (10) while murmuring "This might come in handy."
 
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While the others drag on a conversation, the eager Raven slowly opens the door.

She discovers the end of a long, dank hallway, lit only by a few hissing torches hung high on the wall. From the far end comes a timid voice, "Who goes there?"

On the opposite end of the hallway from Raven is a small goblinoid, half revealed in a shadow. Leaning against the wall behind him is a halfspear, in his hand a sling.

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If the group attacks the goblin, here is the initiative to follow:

Raven
Aaman
Morn
Celpher
Geramon
Tanarel
Lucian
Sydney
Axel
Goblin
 

Y el mapo...
 

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Raven advances with a purposeful stride towards the goblin. She holds her bastard sword in her left hand at waist level. She raises her right hand & points at the goblin, speaking in an authoritative voice, "Whak bator oy!"

If the goblin raises it's sling, or flees, she will charge & attempt to slay.
 

The goblin realizes Raven is not a fellow guard and screams an alarm. The alarm is an irritating, high screech.

The goblin raises his sling with trembling hands, screeching louder and louder.

"What in the Gods' names..." Axel yells out, dropping his halberd. He covers his ears with his hands as he jogs into the hallway. "Shut it up!" he yells out quickly grabbing his whip and then covering his ears again.

Begin Combat...
 

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