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<blockquote data-quote="Benjamin Olson" data-source="post: 8222655" data-attributes="member: 6988941"><p>I'm fine with letting gods, demon princes, and other great powers from beyond the prime material plane double concentrate or some other such thing. Not giving Demogorgon the ability to concentrate on two spells seems like an oversight.</p><p></p><p>I think a lich is a poor choice for any form of extra concentration because liches clearly spent their formative years as Wizards or whatever, and at least many of us tend to imagine them having played by the rules the player characters do during that time. Players are likely to assume this high level spellcaster had magic that works like that of other high level spell casters (either those with PC levels or NPC equivalents like an archmage). </p><p></p><p>Yes one can argue that liches already get legendary resistances and legendary actions so why not give them one more thing. I would counter that that equally just means they have already gotten two things a player never gets and don't need a third, but, more importantly, that whatever they get out of lichiness, they still got their magic in the "mundane" mortal way and it should follow the rules it does for normal mortals.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8222655, member: 6988941"] I'm fine with letting gods, demon princes, and other great powers from beyond the prime material plane double concentrate or some other such thing. Not giving Demogorgon the ability to concentrate on two spells seems like an oversight. I think a lich is a poor choice for any form of extra concentration because liches clearly spent their formative years as Wizards or whatever, and at least many of us tend to imagine them having played by the rules the player characters do during that time. Players are likely to assume this high level spellcaster had magic that works like that of other high level spell casters (either those with PC levels or NPC equivalents like an archmage). Yes one can argue that liches already get legendary resistances and legendary actions so why not give them one more thing. I would counter that that equally just means they have already gotten two things a player never gets and don't need a third, but, more importantly, that whatever they get out of lichiness, they still got their magic in the "mundane" mortal way and it should follow the rules it does for normal mortals. [/QUOTE]
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