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Legends and Lore for 2/13
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<blockquote data-quote="Grazzt" data-source="post: 5819259" data-attributes="member: 7"><p>Good call. And tone down the number each PC gets per day as well. I don't necessarily hate them, but they need to be changed a bit if they are going to stay (IMO). (And for the record, I didn't vote for them).</p><p></p><p></p><p></p><p>I did vote for Weapon vs. Armor. Makes sense and makes weapons more interesting. </p><p></p><p>I like the idea of weapon speeds too, but it'd have to be reworked I think. Sure a dagger is faster than the lochaber axe or guisarme, but good luck getting close enough to use it before getting hacked, stabbed, impaled by the opponent with the polearm/longer weapon.</p></blockquote><p></p>
[QUOTE="Grazzt, post: 5819259, member: 7"] Good call. And tone down the number each PC gets per day as well. I don't necessarily hate them, but they need to be changed a bit if they are going to stay (IMO). (And for the record, I didn't vote for them). I did vote for Weapon vs. Armor. Makes sense and makes weapons more interesting. I like the idea of weapon speeds too, but it'd have to be reworked I think. Sure a dagger is faster than the lochaber axe or guisarme, but good luck getting close enough to use it before getting hacked, stabbed, impaled by the opponent with the polearm/longer weapon. [/QUOTE]
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