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General Tabletop Discussion
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Legends and Lore July 28: Keeping it Classy
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<blockquote data-quote="Minigiant" data-source="post: 6345899" data-attributes="member: 63508"><p>It is not just the Barman build. The subclasses shown display either a lack of creativity, a lack of appreciation to older edition builds, or a scheme to sell later books.</p><p></p><p>For example, I could name 4 other very popular rogue archetypes that had mechanical backing in previous editions.</p><p></p><ul> <li data-xf-list-type="ul">The Artful Dodged build. This is the Improved Feint rogue of 3e and the Artful rogue rogue of 4e. Feint as a Cunning action would be good. Same with Charisma to damage if you feint.bonus languages and fast talking. A lot is there.</li> <li data-xf-list-type="ul">The Strength rogue. This is the rogue who takes a weapon proficiency feat in 3e or the brutal scoundrel of 4e or the melee rogue of 1e and 2e. A lot of overlap with the thug. Medium armor and Sneak Attack with a longsword or battleaxe.</li> <li data-xf-list-type="ul">The Scout. This is the scout class and wilderness rogue of 3e, the 4e rogue with tons of movement powers, or the "noncombat" rogue of earlier editions. Bonus speeds. Tracking. Skrimishing. Search as a Cunning action.</li> <li data-xf-list-type="ul">The Acrobat. Well the thief stole have his stuff. The Scout with take half what is left. And the monk left of what's left after the other two is done. Acrobatic charges. Balance class features. Leaps and controlled falls. Redundant if you include the scout and aren't creative.</li> </ul><p></p><p></p><p>The many thing that get me is... these were in earlier playtest.</p><p>Why'd they take them out?</p><p>Like shouldn't the rogue, the skills class, have many subclasses which focus on a suite of skills?</p><p>Are they holding it for the Book of Rogue or are they saying "have your DM do it"?</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6345899, member: 63508"] It is not just the Barman build. The subclasses shown display either a lack of creativity, a lack of appreciation to older edition builds, or a scheme to sell later books. For example, I could name 4 other very popular rogue archetypes that had mechanical backing in previous editions. [LIST] [*]The Artful Dodged build. This is the Improved Feint rogue of 3e and the Artful rogue rogue of 4e. Feint as a Cunning action would be good. Same with Charisma to damage if you feint.bonus languages and fast talking. A lot is there. [*]The Strength rogue. This is the rogue who takes a weapon proficiency feat in 3e or the brutal scoundrel of 4e or the melee rogue of 1e and 2e. A lot of overlap with the thug. Medium armor and Sneak Attack with a longsword or battleaxe. [*]The Scout. This is the scout class and wilderness rogue of 3e, the 4e rogue with tons of movement powers, or the "noncombat" rogue of earlier editions. Bonus speeds. Tracking. Skrimishing. Search as a Cunning action. [*]The Acrobat. Well the thief stole have his stuff. The Scout with take half what is left. And the monk left of what's left after the other two is done. Acrobatic charges. Balance class features. Leaps and controlled falls. Redundant if you include the scout and aren't creative. [/LIST] The many thing that get me is... these were in earlier playtest. Why'd they take them out? Like shouldn't the rogue, the skills class, have many subclasses which focus on a suite of skills? Are they holding it for the Book of Rogue or are they saying "have your DM do it"? [/QUOTE]
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