Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends and Lore July 28: Keeping it Classy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sacrosanct" data-source="post: 6346077" data-attributes="member: 15700"><p>That would be the bard, or any class with a persuasion skill <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Seriously though, I see your overall point. And I think we need to ask ourselves at what point do we need a subclass vs being able to accomplish what we want with the rules in place. AD&D had a ton of classes that kept coming out. Every DRAGON magazine. Sure, they were "NPC" classes, but everyone knew players used them as PC classes. Bandit, archer, revised monk, ninja, duelist, death master, and even neaderthal. That's because AD&D wasn't set up to customize your PC very well for many of the archetypes. You had to multi-class and hope you got close (and had to be a demi-human), or try to create your own class with the rules in DMG which weren't very user friendly.</p><p></p><p>5e, by contrast, is very easy to customize your PC into nearly every archetype you want with the implementation of backgrounds and feats. I for one don't want to have huge page bloat or splat bloat for subclasses for everything if you can essentially recreate the same thing using a bit of creativity with the tools already given. Do we need an assassin fighter class, or can that be done with taking a criminal background to get the stealth skills and feats to complement it?</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6346077, member: 15700"] That would be the bard, or any class with a persuasion skill ;) Seriously though, I see your overall point. And I think we need to ask ourselves at what point do we need a subclass vs being able to accomplish what we want with the rules in place. AD&D had a ton of classes that kept coming out. Every DRAGON magazine. Sure, they were "NPC" classes, but everyone knew players used them as PC classes. Bandit, archer, revised monk, ninja, duelist, death master, and even neaderthal. That's because AD&D wasn't set up to customize your PC very well for many of the archetypes. You had to multi-class and hope you got close (and had to be a demi-human), or try to create your own class with the rules in DMG which weren't very user friendly. 5e, by contrast, is very easy to customize your PC into nearly every archetype you want with the implementation of backgrounds and feats. I for one don't want to have huge page bloat or splat bloat for subclasses for everything if you can essentially recreate the same thing using a bit of creativity with the tools already given. Do we need an assassin fighter class, or can that be done with taking a criminal background to get the stealth skills and feats to complement it? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends and Lore July 28: Keeping it Classy
Top