Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore 4/1/2013
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tuxgeo" data-source="post: 6111199" data-attributes="member: 61026"><p>Here's another oddball idea about having "Apprentice" levels below nominal "Level 1": </p><p></p><p>Since most PCs will be started at what WotC is now calling Level 3 (according to the article), and WotC would want most new players to begin at the same level, so the newbies could learn the game as played by most other people who are playing it, WotC should treat the "Apprentice" levels as at least a Standard (and possibly an Advanced) option -- with the common starting point (called "Level 3" in the article) renamed to "Level 1," and: </p><p></p><p>Two (optional) earlier "Apprentice" levels numbered "0" and "0+", with hit points allocated thus: </p><p></p><p>Level 0: You're not yet a member of any class, so you don't yet have any Hit Dice. What you have, instead, is 1 hit point for being alive, plus a "Racial Health Die" (RHD)*. You roll you RHD and add its result to your 1 HP for being alive, and that is you number of hit points at "Level 0." (You do <em>not</em> add your Constitution modifier, so there is no chance of dying during character creation). </p><p></p><p>Level 0+: You have begun training in what will become your class, so you have gained a Hit Die; however, you don't yet maximize it. Instead, you roll you Hit Die, maximize your RHD, add your Constitution modifier, and add your 1 HP for being alive; the result is your number of hit points at "Level 0+." </p><p></p><p>Level 1: You're finally well-trained enough to be considered an starting adventurer having a chosen class. You add your 1 "alive" HP to your Constitution modifier and your maximized RHD and your maximized 1 Hit Die; the result is your number of hit points at "Level 1." </p><p></p><p>Could that work? </p><p></p><p>* I envision Pixies as having RHD=1d4; Elves and Gnomes as having RHD=1d6; Humans and Halflings as having RHD=1d8; Dwarves as having RHD=1d10; and maybe Half-Orcs as having RHD=1d12. The scale could adjust as needed; that's just a first, "off-the-top-of-my-head" suggestion.</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 6111199, member: 61026"] Here's another oddball idea about having "Apprentice" levels below nominal "Level 1": Since most PCs will be started at what WotC is now calling Level 3 (according to the article), and WotC would want most new players to begin at the same level, so the newbies could learn the game as played by most other people who are playing it, WotC should treat the "Apprentice" levels as at least a Standard (and possibly an Advanced) option -- with the common starting point (called "Level 3" in the article) renamed to "Level 1," and: Two (optional) earlier "Apprentice" levels numbered "0" and "0+", with hit points allocated thus: Level 0: You're not yet a member of any class, so you don't yet have any Hit Dice. What you have, instead, is 1 hit point for being alive, plus a "Racial Health Die" (RHD)*. You roll you RHD and add its result to your 1 HP for being alive, and that is you number of hit points at "Level 0." (You do [I]not[/I] add your Constitution modifier, so there is no chance of dying during character creation). Level 0+: You have begun training in what will become your class, so you have gained a Hit Die; however, you don't yet maximize it. Instead, you roll you Hit Die, maximize your RHD, add your Constitution modifier, and add your 1 HP for being alive; the result is your number of hit points at "Level 0+." Level 1: You're finally well-trained enough to be considered an starting adventurer having a chosen class. You add your 1 "alive" HP to your Constitution modifier and your maximized RHD and your maximized 1 Hit Die; the result is your number of hit points at "Level 1." Could that work? * I envision Pixies as having RHD=1d4; Elves and Gnomes as having RHD=1d6; Humans and Halflings as having RHD=1d8; Dwarves as having RHD=1d10; and maybe Half-Orcs as having RHD=1d12. The scale could adjust as needed; that's just a first, "off-the-top-of-my-head" suggestion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore 4/1/2013
Top