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General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore 4/1/2013
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<blockquote data-quote="Crazy Jerome" data-source="post: 6111352" data-attributes="member: 54877"><p>As far as putting it into the leveling scheme starting at 1st, the only good reason is multi-classing support. Everything else is just labeling. OTOH, that's one of the few ways to solve many of the starting multi-classing issues. So on balance I'm fine with it.</p><p></p><p>I do think that levels are essentially about power level, not breadth of the characters. Saying that low-level characters are narrow and (well-rounded) broader characters are higher level has all kinds of nasty side effects on limiting play styles. It would be better to make character breadth a dial mostly separate from level entirely. (This would also solve the 1st level commoner problem ... while also solving the experienced but non-adventurer higher level problem--which the stated idea does not.)</p><p></p><p>P.S. I wish someone would make an intelligent argument for why wizards should have d4 hit die. I've seen it asserted all over the place, but no one has yet bothered to apply any logic to the assertion.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 6111352, member: 54877"] As far as putting it into the leveling scheme starting at 1st, the only good reason is multi-classing support. Everything else is just labeling. OTOH, that's one of the few ways to solve many of the starting multi-classing issues. So on balance I'm fine with it. I do think that levels are essentially about power level, not breadth of the characters. Saying that low-level characters are narrow and (well-rounded) broader characters are higher level has all kinds of nasty side effects on limiting play styles. It would be better to make character breadth a dial mostly separate from level entirely. (This would also solve the 1st level commoner problem ... while also solving the experienced but non-adventurer higher level problem--which the stated idea does not.) P.S. I wish someone would make an intelligent argument for why wizards should have d4 hit die. I've seen it asserted all over the place, but no one has yet bothered to apply any logic to the assertion. [/QUOTE]
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