Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore 4/1/2013
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="VinylTap" data-source="post: 6112980" data-attributes="member: 6697217"><p>I think you're missing my point a bit. </p><p></p><p>DMZ has suggested that because of so much structure in 4th why do you even need a DM? Why not just use a computer. I think that's taking it a little too far. You could play it like that perhaps, but it would be a boring game, and probably very close to a 'pure dungeon crawl' (which i don't think anyone wants for DND). </p><p></p><p>Balesir on the other hand, argues DM interjection, where the PCs aren't controlling anything, merely rolling when the DM says roll, and to a DC that he sets, makes it less of a "game" (?) and probably more like a drama exercise. (apologies if i put words in your mouth, good sir). </p><p></p><p>I'm just saying, with either game-- when you get down to actually playing it , is never or very rarely (if its a good DM) presented well in these extremes. Both systems are, in reality, a mix of both when they're working well. If a DM in 3rd doesn't present the info he's giving to his players with a "air" of impartial, its not going to be a great time. If a DM in 4th doesn't interject some story-telling flair, its going to fall flat unless a pure dungeon crawl was all you were looking for. </p><p></p><p>Some people rejoice in the structure of 4th, while others long for the creative freedom of earlier systems, its a preference thing. But the systems are slants of those idea, neither embraces either sides fully- and both systems, in the hands of a good GM, can make up for the lack of whatever you want, in either system. </p><p><a href="http://www.enworld.org/forum/member.php?27160-Balesir" target="_blank"></a></p><p><a href="http://www.enworld.org/forum/member.php?27160-Balesir" target="_blank"></a></p></blockquote><p></p>
[QUOTE="VinylTap, post: 6112980, member: 6697217"] I think you're missing my point a bit. DMZ has suggested that because of so much structure in 4th why do you even need a DM? Why not just use a computer. I think that's taking it a little too far. You could play it like that perhaps, but it would be a boring game, and probably very close to a 'pure dungeon crawl' (which i don't think anyone wants for DND). Balesir on the other hand, argues DM interjection, where the PCs aren't controlling anything, merely rolling when the DM says roll, and to a DC that he sets, makes it less of a "game" (?) and probably more like a drama exercise. (apologies if i put words in your mouth, good sir). I'm just saying, with either game-- when you get down to actually playing it , is never or very rarely (if its a good DM) presented well in these extremes. Both systems are, in reality, a mix of both when they're working well. If a DM in 3rd doesn't present the info he's giving to his players with a "air" of impartial, its not going to be a great time. If a DM in 4th doesn't interject some story-telling flair, its going to fall flat unless a pure dungeon crawl was all you were looking for. Some people rejoice in the structure of 4th, while others long for the creative freedom of earlier systems, its a preference thing. But the systems are slants of those idea, neither embraces either sides fully- and both systems, in the hands of a good GM, can make up for the lack of whatever you want, in either system. [URL="http://www.enworld.org/forum/member.php?27160-Balesir"] [/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore 4/1/2013
Top