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General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore 4/1/2013
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<blockquote data-quote="pemerton" data-source="post: 6112995" data-attributes="member: 42582"><p>And that's to your credit!</p><p></p><p></p><p>That goes without saying.</p><p></p><p>The question I'm interested in is whether or not 4e establishes, and draws consequences out of, fictional positioning; and are powers part of that?</p><p></p><p>As I understand him, [MENTION=2067]Kamikaze Midget[/MENTION] is saying that powers have no impact on fictional positioing - that I could drop an enemy to 0 hp and that tells me nothing about what's happening in the fiction; that I could drop an enemy to 0 hp using my sword, and for all we know in the fiction what might have happened is that I tickled him with my feather duster and he fell over laughing.</p><p></p><p>And KM is also saying that 4e differes from (say) AD&D in this respect.</p><p></p><p>It's these claims that I dispute. A declaration of an attack with a sword in 4e carries with it the same default fictional consequences as it does in AD&D - someone is trying to hurt someone else with a sharp and dangerous lump of metal.</p><p></p><p>In some ways the correlation between declared action, as mechanically specified, and fiction, is looser - eg Tide of Iron used against a giant is probably quite a different technique from Tide of Iron used against a halfling. But in other ways 4e is tighter than AD&D - for instance, it tells me in a lot more detail where my PC is, in the fiction, from moment to moment.</p><p></p><p>For me, the leprechaun example has the same status as a group of AD&D players who all joke about their PCs sitting down and taking a 50 second rest in the portable deckchairs between thrusts of the sword. In a certain sense the mechanics leave room for that narration, but I'm sure it wasn't what Gygax intended, and nothing about the game suggests it would fit with intent or general tone.</p><p></p><p>Likewise with respect to 4e and the Leprechauns.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6112995, member: 42582"] And that's to your credit! That goes without saying. The question I'm interested in is whether or not 4e establishes, and draws consequences out of, fictional positioning; and are powers part of that? As I understand him, [MENTION=2067]Kamikaze Midget[/MENTION] is saying that powers have no impact on fictional positioing - that I could drop an enemy to 0 hp and that tells me nothing about what's happening in the fiction; that I could drop an enemy to 0 hp using my sword, and for all we know in the fiction what might have happened is that I tickled him with my feather duster and he fell over laughing. And KM is also saying that 4e differes from (say) AD&D in this respect. It's these claims that I dispute. A declaration of an attack with a sword in 4e carries with it the same default fictional consequences as it does in AD&D - someone is trying to hurt someone else with a sharp and dangerous lump of metal. In some ways the correlation between declared action, as mechanically specified, and fiction, is looser - eg Tide of Iron used against a giant is probably quite a different technique from Tide of Iron used against a halfling. But in other ways 4e is tighter than AD&D - for instance, it tells me in a lot more detail where my PC is, in the fiction, from moment to moment. For me, the leprechaun example has the same status as a group of AD&D players who all joke about their PCs sitting down and taking a 50 second rest in the portable deckchairs between thrusts of the sword. In a certain sense the mechanics leave room for that narration, but I'm sure it wasn't what Gygax intended, and nothing about the game suggests it would fit with intent or general tone. Likewise with respect to 4e and the Leprechauns. [/QUOTE]
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