Legends of... ummm... Help me name my campaign?

rycanada said:
Yeah, it was ridiculously good times. Oh, there were also trolls (trolls also hated aberrations, but they also lived in a perpetual state of hunger and bloodlust). I've even sketched it out as a novel... hell, I might be tempted into putting it together as a story hour.
A bit of advice--unsolicited, I know, and I apologise--don't story hour it if you want to publish it as a novel. Online publication counts, and publishers like to think they're the only girl you brought to the dance. That's not to say that you lose your rights, or anything, but it could make things difficult down the line.
I'm going to read the rest of this thread, now. :)
 

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rycanada said:
I won't know a lot more until the day of... building a lot around the players.

The content is a mashup from a lot of different sources, but the most obvious are the 3 Dungeon magazine adventure paths. All the players will make characters with some association with the Lantern Street Orphanage, and the game will begin as a ship called the Coy Nixie sinks as it's attacked by skum just as it comes into harbor (during a storm at night). If the PCs can save the captain and his chest of gold, he's going to open a tavern by the same name. Besides that, there's a fair where the Alleybashers and Last Laugh gangs will duke it out, some gnolls with a score to settle, Pathfinder goblins, and an evil Hobgoblin wizard who's probably going to get killed in his lair.
Legends of the Dark-->seems the antagonists are skulkers.
Legends of the Underworld/Underground-->again, bad guys are actual criminals, mostly, instead of world-domination/destruction types.
Legends of the Urchins-->orphans?
Legends of the City/Street/Downtrodden
Legends of the Children--> they are all from the same orphanage, where they grew up together.
EDIT: Legends of the Rogues
 
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Woohoo! Legends of Might and Magic! Ubisoft might even be amused.

Legends of (the) Adventure (Path)?

Why not just go totally cheesy, set it in early autumn and call it Legends of the Fall?
 

papastebu said:
A bit of advice--unsolicited, I know, and I apologise--don't story hour it if you want to publish it as a novel. Online publication counts, and publishers like to think they're the only girl you brought to the dance. That's not to say that you lose your rights, or anything, but it could make things difficult down the line.
I'm going to read the rest of this thread, now. :)

The unsolicited advice is welcome. I've actually put a lot of work into the book already, don't need to shoot myself in the foot.
 

papastebu said:
Legends of the Dark-->seems the antagonists are skulkers.
Legends of the Underworld/Underground-->again, bad guys are actual criminals, mostly, instead of world-domination/destruction types.
Legends of the Urchins-->orphans?
Legends of the City/Street/Downtrodden
Legends of the Children--> they are all from the same orphanage, where they grew up together.
EDIT: Legends of the Rogues

The problem is, this stuff is all just what's going down in the first session... so by the next session, they could easily be on a ship half an ocean away raiding some ancient ruined jungle-city. It's a very wide-open campaign.
 






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