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Leif's Homebrew 4E, OOC1
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<blockquote data-quote="Leif" data-source="post: 5410376" data-attributes="member: 48762"><p>Here's another choice from Arcane Power:</p><p></p><p><em><strong>PINIONING VORTEX</strong></em></p><p><em>[A miniature tornado roars forth to batter your enemy and lift it into the air.]</em></p><p>Encounter * Arcane, Implement</p><p>Standard Action Ranged 10</p><p>Target: one creature</p><p>Attack: Intelligence vs. Fortitude</p><p>Hit: 2d6+intelligence modifier damage, and you slide the target 10 feet (2 squares) vertically. The target remains aloft until the start of its next turn; while aloft, it is dazed and immobilized, and it grants combat advantage to you and your allies. At the start of its next turn, it lands on its feet in the space it formerly occupied or in the nearest unoccupied space of its choice.</p><p></p><p>Or, also from Arcane Power,</p><p></p><p><strong><em>CHILL CLAWS</em></strong></p><p><em>[Skeletal hands appear around your targets, ripping into them with icy claws and sapping their will to fight.]</em></p><p>Encounter * Arcane, Cold, Implement</p><p>Standard Action Ranged 10</p><p>Target: one or two creatures</p><p>Attack: Intelligence vs. Reflex</p><p>Hit: 1d8+intelligence modifier cold damage, and the target(s) take a -2 penalty to attack rolls until the end of your next turn.</p><p></p><p>It's not clear to me from the description of <em>chill claws</em> whether you can attack 2 creatures for 1d8+Int Mod each, or only one for 2d8+Int Mod. That makes sense, I guess, but the spell description sure doesn't say that. It reads as if it only does 1d8+Int Mod damage to one or 1d8+Int Mod each to two enemies. Anyone have any errata for this spell?</p></blockquote><p></p>
[QUOTE="Leif, post: 5410376, member: 48762"] Here's another choice from Arcane Power: [i][b]PINIONING VORTEX[/b][/i][b][/b] [I][A miniature tornado roars forth to batter your enemy and lift it into the air.][/I] Encounter * Arcane, Implement Standard Action Ranged 10 Target: one creature Attack: Intelligence vs. Fortitude Hit: 2d6+intelligence modifier damage, and you slide the target 10 feet (2 squares) vertically. The target remains aloft until the start of its next turn; while aloft, it is dazed and immobilized, and it grants combat advantage to you and your allies. At the start of its next turn, it lands on its feet in the space it formerly occupied or in the nearest unoccupied space of its choice. Or, also from Arcane Power, [b][i]CHILL CLAWS[/i][/b] [i][Skeletal hands appear around your targets, ripping into them with icy claws and sapping their will to fight.][/i] Encounter * Arcane, Cold, Implement Standard Action Ranged 10 Target: one or two creatures Attack: Intelligence vs. Reflex Hit: 1d8+intelligence modifier cold damage, and the target(s) take a -2 penalty to attack rolls until the end of your next turn. It's not clear to me from the description of [i]chill claws[/i] whether you can attack 2 creatures for 1d8+Int Mod each, or only one for 2d8+Int Mod. That makes sense, I guess, but the spell description sure doesn't say that. It reads as if it only does 1d8+Int Mod damage to one or 1d8+Int Mod each to two enemies. Anyone have any errata for this spell? [/QUOTE]
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