THIS WHOLE POST IS MISTAKEN AND IT IS HEREBY OFFICIALLY RET-CONNED AND HELD FOR NAUGHT!
OOC: Lou, I'd still like to read about Fiery Burst. I'll look more. Found it. It's actually called Fireburst, and it's on p. 93 of the Spell Compendium. You probably know this already, but it's a 2nd level spell that causes a powerful explosion of flame to burst forth frm the caster's body, extending ten feet outward and damaging ANYONE within ten feet of you! That's gonna cause some casualites by "friendly fire," literally! Everybody within ten feet of you who isn't in your space itself, takes 5d8 hp of damage (it maxes out at 5d8). Since Frannie is reight smack in the middle of the party, that spell is gonna do 5d8 damge to everybody else in the whole party, and Simeon, too! We could either do that and just go with what we've got, or I'll entertain a motion to do something else.
OOC: Kerlan, you still need to roll the correct damage for Burning Hands, 5d4 NOT the 5d6 that you rolled. On the other hand, maybe that will cause the damage to go up, since you got a pretty average roll? (Unless there's something going on here that I'm not catching, in which case, please tell me?)
OOC: Oh, and please tell me the save DCs for all these spells that are being cas, except Burning Hands, which I already got. It would be easiest if the wizards could make that part of the post where the spell is cast.