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![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
SKILLS: 33 available at 6th level[B]Name:[/B] Xavier Zalev (v2.0)
[B]Class:[/B] Illusionist 3 / Master Specialist 2 (CM70)[b]Starting Level[/b]: 4
[B]Race:[/B] Human
[B]Region of Origin:[/b] Whirtlestaff's Academy
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B]CG
[B]Str:[/B] 09 -1 [B]Level:[/B] 4 [B]XP[/B]: 11,094
[B]Dex:[/B] 14 +2 [B]BAB:[/B] +2 [B]HP:[/B] 29/29
[B]Con:[/B] 14 +2 [B]Grapple:[/B] +1
[B]Int:[/B] 18 +4 [B]Speed:[/B] 30' [B]Stat Increases:[/b]1 (INT)
[B]Wis:[/B] 12 +1 [B]Init:[/B] +2 [B]Spell Save:[/B] +4
[B]Cha:[/B] 10 +0 [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0
[B] Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +0 +2 +2 +0 +0 +0 12
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 10
[B]Spell Res:[/B] None
[B]Dmg Red:[/B] 2/cold iron
[B] Total Base Mod Misc[/B]
[B]Fort:[/B] +3 +1 +2 +0
[B]Ref:[/B] +3 +1 +2 +0
[B]Will:[/B] +7 +6 +1 +0 (+3 against Enchantments)
[B]Notes:[/B]
[B]Weapon Attack Damage Critical Range[/B]
Dagger +1 1d4-1 19-20/x2
Light Crossbow +4 1d8 19-20/x2 80ft.
[B]Notes:[/B]
[B]Languages:[/B] Common, Draconic, Sylvan, Elven
[B]Abilities:[/B]
[B]Feats: [/B]
Spell Focus (Illusion) (1st)
Fey Heritage (Human Bonus) (CM 43) (You gain a +3 bonus on Will saving throws against enchantment effects.)
Scribe Scroll [free to wizard]
Collegiate Wizard (Campaign Bonus)
Fey Skin (3rd) (CM 43) (Benefit: Gain DR/Cold Iron = to 1+# of fey heritage feats (1))
Skill Focus (Spellcraft) (Bonus - MS 1)
Expanded Spellbook (Class Feature MS2 - gain 1 enchantment spell to add to spellbook)
Heighten Spell (Bonus Feat 5th)
Collegiate Wizard
Complete Arcane, pg. 181
Prereq: Wizard 1st, Int 13, 1st level only
Benefits:
* +2 bonus on Know (arcana) checks
* As a 1st level Wizard, you gain 6 1st level spells (instead of 3)
* At each level after 1st, you gain 4 new spells (instead of 2)
[B]Code:
Skill Ability Misc.
Skill Name Modifier Modifier Ranks Modifier
Appraise +8 +4 1 3 [Raven Familiar]
Concentration +10 +2 8
Decipher Script +5 +4 1
Knowledge (Arcana) +14 +4 8 2 [Collegiate Wizard]
Knowledge (Architecture) +6 +4 2
Knowledge (Dungeoneering) +7 +4 3
Knowledge (Geography) +7 +4 3
Knowledge (History) +6 +4 3
Knowledge (Local) +6 +4 2
Knowledge (Nature) +9 +4 5
Knowledge (Nobility) +6 +4 2
Knowledge (Religion) +7 +4 4
Knowledge (Planes) +7 +4 3
Spellcraft +17 +4 8 2 [Knowledge, arcane] +3 (Skill Focus)
[B]Notes:[/B]
[B]Equipment: Cost Weight[/B]
Spellbook 15gp 1lb
Spell Component Pouch 5gp 1lb
Ring of Protection (+1) 2,000gp -
Pearl of Power (1st) 1,000gp
+1 Githcraft Buckler 1,615gp 2.5lbs
Dagger 2gp 1lb
Crossbow, light 35gp 4lb
Bolts(30) 3gp 3lb
Potion of CLW (x3) 150gp -
Scroll of Featherfall 25gp -
Scroll of Ray of Enfeeblement 25gp -
Scroll of Hold Portal 25gp -
Scroll of Expeditious Retreat 25gp -
Scroll of Hail of Stone 25gp -
Scroll of Mage Armor
Scroll of False Life
Scroll of Shield
[B]Total Weight:[/B]12.5lbs [B]Money:[/B] 445gp Xsp Xcp
[B] Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 30 60 90 180 450
[B]Name:[/B] Cappizzio Del Collines, Archeologist,
Collegiate wizard
[B]Class:[/B] Rogue 2 / Wizard (elementalist-water) 4
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Algn:[/B] Neutral Good
[B]Deity:[/B]
languages: common, Drow, Underdark, Draconic, Elvin, gnome, dwarvin
[B][COLOR=green]lightly encumbered, 30 mvmt[/COLOR][/B]
[B]Str:[/B] 12 +1 [B]Level:[/B] 6 [B]XP:[/B] 16,058
[B]Dex:[/B] 16 +3 [B]BAB:[/B] +3 [B]HP: [COLOR=green]35/46[/COLOR] [/B]
[B]Con:[/B] 12 +1 [B]CMB:[/B] +4 [B]CMD:[/B] 17
[B]Int:[/B] 18 +4 [B]Speed:[/B] 30'
[B]Wis:[/B] 12 +1 [B]Init:[/B] +7 (dex: +3, feat +4)
[B]Cha:[/B] 10 +0 caster level check (d 20 ) +10
+2 Int(human)
lv 4 abil adj: +1 to dex
lv 8 abil adj: XXXX
[B]Armor:[/B]+1 mithral chain shirt adj +4 ACP +0
spell fail 0% max dex +6; magic: +1
[B]Armor class:[/B] 18
[B]Touch:[/B] 14
[B]Flatfooted:[/B] 15
[B][U]Saves[/U][/B]
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] +1 +1 +0 [B]+2[/B] wizard +1
[B]Ref:[/B] +4 +3 +0 [B]+7[/B] Wizard +1; Rogue +3
[B]Will:[/B] +4 +1 +0 [B]+5[/B] Wizard +4
[B]
[B]Weapons: Att Dmg Crit Rng Type [/B]
Crossbow, lite +6 1d8 19-20/X2 80' P
Club +6 1d6+1 X2 10’ B
Dagger +6 1d4+1 19-20/X2 -- S/P
Dagger, Thrown +6 1d4+1 19-20/X2 10' S/P
Rapier, +1 +7 1d6+2 18-20/x2 -- p (bonded item)
[/B]
bab: rogue +1; wizard +2;
wpn finesse +3
x
[B] Concentration
Situation Check DC[/B]
Cast defensively 15 + double spell level
Injured while casting 10 + damage dealt + spell level
Continuous damage
while casting 10 + 1/2 damage dealt + spell level
Affected by a non-
damaging spell while casting DC of the spell + spell level
Grappled or pinned
while casting 10 + grappler's CMB + spell level
Vigorous motion while casting 10 + spell level
Violent motion while casting 15 + spell level
Extremely violent motion
while casting 20 + spell level
Wind with rain or sleet while
casting 5 + spell level
Wind with hail and debris
while casting 10 + spell level
Weather caused by spell see spell
Entangled while casting 15 + spell level
[B]Languages:[/B]
Common, Undercommon, brownie, magecraft (estonian), drow, elvin
[B]Traits:[/B]
Gifted Adept-(Magic) [magic missile]
Benefit: Pick one spell when you choose this trait. Whenever you cast that
spell, its effects manifest at +1 caster level.
[B]teacher's pet[/B] (Profession [Archeologist])
Benefit: You gain a +2 trait bonus to one Knowledge skill of your choosing
and consider it a class skill.
[B]Feats:[/B]
[U][I]Trap finding[/I][/U] (rogue lv 1 class feature)
[U][I]sneak attack +1d6[/I][/U] (rogue lv 1 class feature)
[U][I]evasion[/I][/U] (rogue lv 2 class feature)
[U][I]Rogue Talent[/I][/U]-Finesse Rogue: gain Weapon Finesse as a bonus feat.
[U][I]Scribe scroll[/I]l[/U] (wizard lv 1 class feature)
[U][I]Collegiate wizard[/I][/U] (dm's generosity) gain 4 spells/ lv
above first
[U][I]Sudden Silent spell[/I][/U] (dm's generosity) 1/day cast
spell without using verbal comp.
[B]Human feat [/B][U][I]Nimble fingers[/I][/U] +2 on
disable device/open locks skill checks
[B]Char lv 1 feat [/B][U][I]Improved Initiative[/I][/U]
[B]Char lv 3 feat [/B][U][I]Practiced spell caster[/I][/U]
[B]char lv 5 feat [/B][U][I]Arcane armor training [/I][/U] -10% to spell fail chance
[B]wizard level 5 feat [/B] XXXX
[B]char lv 7 feat [/B] XXXX
[B]Skill Points:[/B]
2*8 (rogue)+4*2(wizard)+6*4(int)+6*1(race)+6*1(fav cls)=
16+8+24+6+6=60(+8)
Gained 8 special ranks from reading 150 books about
underdark in undercommen and drow langs
[B]Skills: Ranks +3? Mod Misc Total[/B]
[U]Acrobatics[/U] +4 +3 +3 --- +10
[U]Appraise [/U] +6 +3 +4 --- +13
[U]Bluff[/U] +3 +3 +0 --- +6
[U]Climb[/U] +4 +3 +1 --- +8
[U]Craft: leatherwork[/U] +1 +3 +4 --- +8
[U]Disable divice[/U] +6 +3 +3 +3 +15 [+3 trap finding/removal]
[U]Escape artist[/U] +1 +3 +3 --- +7
[U]Fly[/U] --- +3 +3 --- +9
[U]Heal[/U] +1 +0 +1 --- +2
[U]Know Arcana[/U] +4 +3 +4 +2 +13 (feat +2)
[U]Know arch/engn[/U] +3 +3 +4 --- +10
[U]Know Dungeoneering[/U] +3 +3 +4 --- +10
[U]Know Geography[/U] +2 +3 +4 --- +9
[U]Know History[/U] +1 +3 +4 --- +8
[U]Know Local[/U] +2 +3 +4 --- +9
[U]Know Nobility/Royalty[/U] +1 +3 +4 --- +8
[U]Know Religeon[/U] +1 +3 +4 --- +8
[U]Know The Planes[/U] +1 +3 +4 --- +8
[U]Knowledge:
Underdark[/U] +6 +3 +4 --- +12
[U]Linguistics[/U] +2 +3 +x --- +x Drow, Undercommon
[U]Perception[/U] +6 +3 +1 [+3] +10 [+13 trap finding]
[U]Profession:
Archeologist[/U] +2 +3 +1 +2 +6 (trait +2)
[U]Ride[/U] +1 +0 +3 --- +4
[U]Sense Motive[/U] +1 +3 +1 --- +5
[U]Sleight of Hand[/U] +1 +3 +3 --- +7
[U]Spellcraft[/U] +6 +3 +4 --- +13
[U]Stealth[/U] +3 +3 +3 --- +9
[U]Survival[/U] +1 +0 +1 --- +1
[U]Swim[/U] +1 +3 +1 +3 +8 water supremacy +3
hold breath: 48 rounds before check needed
Skill modifiers:
Knowledge, Arcana: +2 (Collegiate wizard)
disable device: +2 (nimble fingers), +2 (mwk picks)
open locks: +2 (nimble fingers) +2 (mwk picks)
Profession: Archeologist +2 (teacher's pet trait)
x
x
[B]Equipment: Cost Weight [/B]
Mitheral chain shirt +1 2,100.00 10.0 (W)
Dagger 2.00 1.0 (left boot)
Daggers, silvered X 2 44.00 2.0 (H2) (belt sheath)
Dagger, mwk 302.00 1.0 ( right boot)
Xbow bolts, lite X 12 1.70 1.70 (quiver)
Xbow bolts, lite, mw x 19 140.00 2.0 (H3)
Rapier, +1 2320.00 2.0 (waist)
Heward's Haversack 2000.00 5.0 (back)
Rogue's tools, mwk 100.00 1.0 (secreted about his person)
Backpack 2.00 2.0 (H2)
Bedroll 0.10 5.0 (H2)
Case, map/scroll 1.00 0.5 (H3)
parchment X6
Pen X 3
Waterskin 1.00 4.0 (H2)
Flint/steel 1.00 --- (H3)
Ink X2 8.00 --- (H3)
Quill X2 0.20 --- (H3)
Oil X2 0.20 2.0 (H2)
Paper X40 16.00 --- (H3)
Belt Pouch X2 2.00 1.0 (belt)
Rations, Trail X9 4.50 9.0 (H2) -1
Rope, Silk, 100 feet 20.00 10.0 (H2)
Sunrods X10 10.00 10.0 (belt pouch x 1) (H3x9)
Spell Comp Pouch 5.00 2.0 (belt)
Spellbook --- 3.0 (H3)
Explorer's Outfit --- --- (wearing)
Tinder twig, 20 20.00 --- (belt pouch)
nice chest with 200pp 7.0 (H2)
[B]Total Weight:[/B] 61.45 lb
potions/scrolls: 1587.5 gp
[B]Money:[/B] 57 gp
Lgt Med Hvy Lift Push
[B]Max Weight:[/B] 33 66 100 200 500
x
x
[B]Scroll: Persistent Blade (25 gp) [/B]
[B]Scroll: Light (12.5 gp) [/B]
[B]Scroll: Mage Armor (25 gp) [/B]
[B]Scroll: Grease (25 gp) [/B]
[B]Scroll: Instant Locksmith cl 1 (25 gp)[/B] !
[B][s]Scroll: Instant Locksmith cl 1 (25 gp)[/s][/B] !
[B][s]Scroll: Instant Locksmith cl 1 (25 gp)[/s][/B] !
[B][s]Scroll: Instant Locksmith cl 1 (25 gp)[/s][/B]!
[B][s]Scroll: Instant Locksmith cl 1 (25 gp)[/s][/B] !
[B]Scroll: Detect Secret doors cl 5 (125 gp) [/B]
[B]Scroll: spontaneous search cl 1, (25 gp)[/B] !
[B]Scroll: spontaneous search cl 1, (25 gp)[/B] !
[B]Scroll: comp lang cl 5, (125 gp)[/B] !
[B]Scroll: Identify cl 1, (1 pearl + 25 gp)[/B] !
• Wand: Lesser Globe of Invulnerability (CL7, 7 Charges, 2,940 gp)
*potion:cure moderate wounds (cl3)
*potion: cure moderate wounds (cl5 2 doses
!: denotes a scroll of his own scribing
[B]Age:[/B] 18 [B]Height:[/B] 5'9" [B]Weight:[/B] 181 lb
[B]Eyes:[/B] Black [B]Hair:[/B] curly black, medium length
[B]Skin:[/B] olive (Mediterranean)
[B]Appearance [/B]
[B]Personality: [/B]
Despite being the son of two of the faculty members, Capizzio tends to be a
bit of a trickster…perhaps because of who his parents are, that is why he is
that way…never the less, he can be all business when the need arises. His
father’s adventuresome tendencies are seen as a definite restlessness
[B]Background[/B]
Hello. my name is Capizzio Del Collines, adopted son of the professor Del
Collines, historian, purveyors and seeker of antiquities and rarities for the
wizard’s academy. My adoptive mother has a teaching position in the arcane
studies of the academy as well. They know I am a bit of a wild sort at heart,
but they still keep tabs on me ... somehow.
I started as a street urchin, stealing just to stay alive. One day I saw this
couple walking arm in arm and I wished for a mom and dad. Every day I
would see them walking the market and I would follow them to the undercity
tunnels where they were doing work. I would see there was food about so I
would hang out and swipe the occasional bit of food. One day a new tunnel
was found but the opening was very small. Someone saw me and asked if I
wanted to make some quick coin.
What a question!
I was able to slip inside and what I found was a dust filled chamber. I also
found a lever on my side so I pulled it and the opening that was only big
enough for me opened the rest of the way. The good professors watched
as the door opened to see a brightly smiling [B]ME[/B] and a big nasty
something else running up to catch me and make me the main course for
lunch. The woman snatched me up,the man pointed and shouted some words
and the woman did too. From their hands bursts of light shot out and I found
that to be cool. I copied what they said but all I got was a spurt of light
at my finger tip and a scorched finger.
The creature was stopped by their missiles of magic and the woman just
stared at me in amazement. They invited me to stay with them in gratitude,
where they would teach me how to do the spell they did. The natural talent
that I showed led them to adopting me and then enrolling me in the academy.
WOW! Life is good!
Since then I have been on the occasional trip to ruins, but I have made many
friends here at the academy!
[B][U][I]Level 0[/I][/U][/B]
[sblock]
Acid splash-x Electric jolt- Mending-x
[I]Caltrops[/I]- Guiding shot- prestidigitation-x
Dancing lights-x [I]Launch bolt[/I]- Ray of frost-x
Detect magic-x Launch Item- [I]Silent portal[/I]-
[I]Detect poison[/I]-x Light-x [I]Stick[/I]
Disrupt undead-x Mage Hand-x Wings of the sea
[/sblock]
[B][U]level 1 :[/U][/B]
[sblock]
[I]Accelerated Movement[/I]- [I]Deep Breath[/I]- Fist of Stone-
Animate Rope-x Det. Secret Doors-x Grease-x
Burning Hands-x Disguise Self-x [I]Ice Dagger[/I]-
Comprehend Lang-x [I]Ectoplasmic armor[/I]- Identify-x
[I]Corrosive Grasp[/I]- Endure Elements-x [I] Instant Locksmith[/I]-
[I]Critical strike[/I]- Feather Fall-x Instant search-
[I]low light vision[/I]- [I]persistent Blade[/I]- Unseen Servant-x
Mage Armor-x Scholar's touch+- True strike-x
Magic Missile!-x Shocking Grasp-x
Magic Weapon-x Sniper’s Shot-
Mount-x Touch of the Sea**-
Night Shield- [I]Spontaneous Search[/I]
!= (cast at +1 lvl-trait)
+=(races of destiny pg 167)
[/sblock]
[B][U]level two[/U][/B]
[sblock]
cat's grace-x Ray of Ice**-
[I]Combust[/I]- Resist Energy- x
bull's str-x Rope Trick- x
Invisibility-x Spectral Hand-x
Levitate- x [I]Wraithstrike[/I]-
Melf’s Acid Arrow-x
[/sblock]
[B][U]level three[/U][/B]
[sblock]
[I]Shadow binding[/I]
[/sblock]
Spell Summery:
[B][U]level : 0 1 2 3 4 5 6 7 8 9[/U][/B]
[B]base: 4 3 2 [/B]
[B][U]int mod: 0 1 1 1 1[/U][/B]
[B][U]ispec bonus: 1 1 1 1 1[/U][/B]
[B]total: 5 5 4 x x[/B]
Total Stat Rank CS Misc ACP
+2 = Acrobatics +2 +0 +0 +0 -0 DEX
+1 = Appraise +1 +0 +0 +0 INT
-1 = Bluff -1 +0 +0 +0 CHA
+8 =()Climb +3 +2 +3 +0 -0 STR
+1 =()Craft:_____ +1 +0 +0 +0 INT
-1 = Diplomacy -1 +0 +0 +0 CHA
na = Disable Device^ +2 +0 +0 +0 -0 DEX
-1 = Disguise -1 +0 +0 +0 CHA
+2 = Escape Artist +2 +0 +0 +0 -0 DEX
+2 = Fly +2 +0 +0 +0 -0 DEX
na =()Handle Animal^ -1 +0 +0 +0 CHA
+10=()Heal +1 +6 +3 +0 WIS
+3 =()Intimidate -1 +1 +3 +0 CHA
na = Know:Arcana^ +1 +0 +0 +0 INT
+10=()Know:Dungeoneering^ +1 +6 +3 +1** INT
na = Know:Engineering^ +1 +0 +0 +0 INT
+5 =()Know:Geography^ +1 +1 +3 +0 INT
na = Know:History^ +1 +0 +0 +0 INT
+2 = Know:Local^ +1 +0 +0 +0 INT
+5 =()Know:Nature^ +1 +1 +3 +0 INT
na = Know:Nobility^ +1 +0 +0 +0 INT
na = Know:Planes^ +1 +0 +0 +0 INT
na = Know:Religion^ +1 +0 +0 +0 INT
+2 = Linguistics +1 +0 +0 +0 INT
+12=()Perception +1 +6 +3 +2 WIS
-1 = Perform:_____ -1 +0 +0 +0 CHA
na =()Profession^:_____ +1 +0 +0 +0 WIS
+2 =()Ride +2 +0 +0 +0 -0 DEX
+1 = Sense Motive +1 +0 +0 +0 WIS
na = Sleight of Hand^ +2 +0 +0 +0 -0 DEX
na =()Spellcraft^ +1 +0 +0 +0 INT
+11=()Stealth +2 +6 +3 +0 -0 DEX
+10=()Survival +1 +6 +3 +3*(+1**) WIS
+7 =()Swim +3 +1 +3 +0 -0 STR
+9 =()Use Magic Device^ -1 +6 +3 +1 CHA
[U]Equipment Cost Weight[/U]
+1 mithral shirt 2,100gp 10lb
+1 spiked mithral heavy shield of bashing 5,020gp 15lb
mw scimitar 315gp 4lb
mw composite longbow [STR +3] 700gp 3lb
+1 arrows(20) 1,101gp 3lb
wand of cure moderate wounds(20 charges) 1,800gp ---
wand of shocking grasp(LvL3)(34 charges) 1,530gp ---
amulet of natural armor +1 2,000gp ---
potions:
-cure serious wounds(3d8+5) 750gp ---
-protection from arrows 300gp ---
ioun torch 75gp ---
traveler's outfit 00gp ---
mw backpack 50gp 4lb
rope (hemp 50') 1gp 10lb
bedroll .1gp 5lb
scroll case 1gp .5lb
- scroll: summon monster I 25gp ---
flint and steel 1gp ---
ink(1 vial) 8gp ---
inkpen .1gp ---
belt pouch 1gp .5lb
rations(10 days) 5gp 10lb
sack .1gp .5lb
torches(2) .02gp 2lb
waterskin 1gp 4lb
whetstone .02gp 1lb
spellbook 15gp 3lb
- value of spells 145gp ---
Normal MW Backpack
Light 000-086 000-100
Medium 087-173 101-200
Heavy 174-260 201-300
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
| used | Points | bonus | bonus | bonus | ||
| Acrobatics | ||||||
| Appraise (INT) | ||||||
| Bluff | ||||||
| Climb | ||||||
| Craft (alchemy)(INT) | ||||||
| Craft (weapons)(INT) | ||||||
| Diplomacy | ||||||
| Disable Device | ||||||
| Disguise | ||||||
| Escape Artist | ||||||
| Fly(DEX) | ||||||
| Handle Animal | ||||||
| Heal | ||||||
| Intimidate | ||||||
| Linguistics (Int) | ||||||
| Know (arcana) | ||||||
| Know (dungeoneering)(INT) | ||||||
| Know (geography)(INT) | ||||||
| Know (history)(INT) | ||||||
| Know (nature)(INT) | ||||||
| Know (the planes)(INT) | ||||||
| Know (religion)(INT) | ||||||
| Know (local)(INT) | ||||||
| Perception | ||||||
| Profession((WIS) | ||||||
| Ride(Dex) | ||||||
| Sense Motive | ||||||
| Sleight of Hand | ||||||
| Spellcraft (INT) | ||||||
| Stealth(Dex) | ||||||
| Survival | ||||||
| Swim | ||||||
| Use Magic Device(Cha) |

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.