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Publishing Business & Licensing
Let's be clear about the motives behind the original OGL
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8897693"><p>Yes, I didn't mean to suggest DTRPG and POD were around then. I meant that the reason so many games are coming out now is because of those two things. I came into publishing in 2009, so the early 2000s were a time I know a lot less about and was speculating. My understanding is things like desktop publishing and changes in distribution were changing publishing making it easier to get into publishing at that time (again this was more my impression from the outside at that time, as I was a customer who was becoming more interested in entering publishing). </p><p></p><p>Out of curiosity when did DTRPG and POD become widely available ?(by the time I got into in 2009, POD was definitely an option, and while it wasn't consolidated into one platform, Drivethru and RPGnow were both around).</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8897693"] Yes, I didn't mean to suggest DTRPG and POD were around then. I meant that the reason so many games are coming out now is because of those two things. I came into publishing in 2009, so the early 2000s were a time I know a lot less about and was speculating. My understanding is things like desktop publishing and changes in distribution were changing publishing making it easier to get into publishing at that time (again this was more my impression from the outside at that time, as I was a customer who was becoming more interested in entering publishing). Out of curiosity when did DTRPG and POD become widely available ?(by the time I got into in 2009, POD was definitely an option, and while it wasn't consolidated into one platform, Drivethru and RPGnow were both around). [/QUOTE]
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Let's be clear about the motives behind the original OGL
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