Sword of Spirit
Legend
My only concern is that is seems that the two classes that get the most ability increases (and thus most options to trade them for feats) seems to be the two classes taht just need one ability anyway, while many classes that rely on having at least two abilities with high values only have to do that with five increases (and are thus at a disadvantage when it comes to also wanting feats). That is mostly just an impression I have, maybe it will not bother me as much when I actually play for long time and have seen how it really feels when having high level characters.
That's part of the class balance. A fighter will have better stats (or more feats) than other classes. It allows him to max out his primary stat and then drop extra points into Con for more hp and saves, or Wis for saves, or Cha for social skills, etc.
The only thing I don't like is Crawford adding rule changes not in the book after the fact. I'm starting to reach the point where I plan to ignore what he has to say other than rules clarification for truly unclear rules. Not adding crap like "You can't cast a reaction spell when you cast a bonus action spell in the same round." Something I didn't see anywhere in the book and is him making up a rule on the fly that shouldn't exist.
Actually he said in the same turn, not the same round. That is according to the normal rule for casting spells with a bonus action as found in the Basic Rules and PHB. You can cast them in the same round.
and actor really grates my cheese because it 'allows' you to do something that you should be able to do without the feat, and therefore implies that you can't do it without it.
Agreed! I completely overrule such nonsense. I don't think feats or class abilities have any right to override the basic rules for ability checks and action resolution--especially since the only way you'd know that you need such a special feature to do that is by reading that special feature. I tend to say that the feats or class features either allow it to automatically work in most situations, give it advantage on rolls, or both.