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<blockquote data-quote="dvvega" data-source="post: 5380351" data-attributes="member: 524"><p>I have two generic examples of bad text that I have encountered over and over in published modules and thus a lot of home brews where the DM has mimicked published writers thinking they could guide him to be a better DM.</p><p></p><p>1)</p><p>I'm not sure the first time I encountered boxed text of this style, however it has appeared in more than one home-brew and in many published modules as well. It goes something like the following generic pattern ...</p><p></p><p>The caverns is described in great detail. Maybe a couple of paragraphs of detail. You can feel the dampness, see the mist, etc. Then at the end of the whole reading, which takes around 1 to 2 minutes at least, there is the added line ... and in the centre is a large Red Dragon.</p><p></p><p>I do not know about you however if I ever walked into a cavern that had a Dragon in the middle of the damned place, I would NOT care about the rest until I had dealt with the Dragon.</p><p></p><p>2)</p><p>Is it a grammar thing because every time the party enters a village they are greeted by the village people. That single line in a lot of boxed text starts my players dancing to YMCA or some such.</p><p></p><p>D</p></blockquote><p></p>
[QUOTE="dvvega, post: 5380351, member: 524"] I have two generic examples of bad text that I have encountered over and over in published modules and thus a lot of home brews where the DM has mimicked published writers thinking they could guide him to be a better DM. 1) I'm not sure the first time I encountered boxed text of this style, however it has appeared in more than one home-brew and in many published modules as well. It goes something like the following generic pattern ... The caverns is described in great detail. Maybe a couple of paragraphs of detail. You can feel the dampness, see the mist, etc. Then at the end of the whole reading, which takes around 1 to 2 minutes at least, there is the added line ... and in the centre is a large Red Dragon. I do not know about you however if I ever walked into a cavern that had a Dragon in the middle of the damned place, I would NOT care about the rest until I had dealt with the Dragon. 2) Is it a grammar thing because every time the party enters a village they are greeted by the village people. That single line in a lot of boxed text starts my players dancing to YMCA or some such. D [/QUOTE]
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