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Let's list the "broken" spells
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<blockquote data-quote="steeldragons" data-source="post: 6370769" data-attributes="member: 92511"><p>If Wall of Force says "nothing physical" can get through it...and we all agree, stuff like Fireballs and Lightning Bolts are no go. How does the magic from the spell to Charm Person<em> get</em> to the person to be charmed? JUst because you can't "see" it doesn't mean it's not a physical effect. IF you consider your "arcane magic" (or any magic for that matter) to be like a "radiation" inherent to the world/of the cosmos...then it should, most definitely, be blocked. Whether you see a spell flaring out of the spellcaster's hands or a simple momentary ripple in the air or nothing at all. It goes to how you fluff/flavor magic and it's existence in your world...if you're so inclined, as opposed to just making it a nigh invulnerable forcefield <em>for a limited time </em>(as is its intent).</p><p></p><p>I think the more cogent question is...How does Wall of Force work against a Medusa [or any other "gaze" attack]? Again, it's in how you fluff it. Is the Medusa, effectively, firing invisible beams of "turn you stony-ness" that change the person? Or is the locked gaze all that's required and it's some kind of "outside [the game] reality" that transforms you? Given the traditional fact that most gaze attacks extend into the ethereal plane, I'm inclined to say, quite literally, the gaze can [trans-dimensionally] get "around" a Wall of Force.</p><p></p><p>I would let a vampire or dryad be able to charm someone with their gaze through a WoF. I would not let a spellcaster simply cast Charm Person.</p><p></p><p>But that's just a cursory assessment of how it might work in play...and I'm only on coffee #1.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6370769, member: 92511"] If Wall of Force says "nothing physical" can get through it...and we all agree, stuff like Fireballs and Lightning Bolts are no go. How does the magic from the spell to Charm Person[I] get[/I] to the person to be charmed? JUst because you can't "see" it doesn't mean it's not a physical effect. IF you consider your "arcane magic" (or any magic for that matter) to be like a "radiation" inherent to the world/of the cosmos...then it should, most definitely, be blocked. Whether you see a spell flaring out of the spellcaster's hands or a simple momentary ripple in the air or nothing at all. It goes to how you fluff/flavor magic and it's existence in your world...if you're so inclined, as opposed to just making it a nigh invulnerable forcefield [I]for a limited time [/I](as is its intent). I think the more cogent question is...How does Wall of Force work against a Medusa [or any other "gaze" attack]? Again, it's in how you fluff it. Is the Medusa, effectively, firing invisible beams of "turn you stony-ness" that change the person? Or is the locked gaze all that's required and it's some kind of "outside [the game] reality" that transforms you? Given the traditional fact that most gaze attacks extend into the ethereal plane, I'm inclined to say, quite literally, the gaze can [trans-dimensionally] get "around" a Wall of Force. I would let a vampire or dryad be able to charm someone with their gaze through a WoF. I would not let a spellcaster simply cast Charm Person. But that's just a cursory assessment of how it might work in play...and I'm only on coffee #1. [/QUOTE]
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Let's list the "broken" spells
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