DiFier
First Post
some stuff about room 3: I'd like to make it hard to get into room #7. Can we have 2 "keys" hidden in the one of the areas north and south of room 2. The keys will be obviously demonic masterwork maces that must be inserted into the keyholes next to the door to room 7. the locking mechinism would be 2 foot or so deep into the wall so that a rogue with a lockpick couldn't just pick them. it would cause people to have to check out the other areas of the dungeon. rather than going straight to room 7 finding the secret door and then traveling through the arena to the final rooms with out going to the other areas.
edit: perhaps one in (16) Vlask's quarters and the other in (23) Shrine of the Incarnate Sorrow. but if you have any suggestions that would be cool.
edit: perhaps one in (16) Vlask's quarters and the other in (23) Shrine of the Incarnate Sorrow. but if you have any suggestions that would be cool.
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