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Trainz said:
Could you draw a nice Marilith ?.


I'll see what I can do---is anyone on board at the moment that can tell me which page she is on (so I can get her description & items she carries/wears & wont have to suffer through my computer's slow internet connectection :rolleyes: )

Hypersmurf said:
No, no! We've got a nice Marilith, and we decided it was all wrong!

We need an eeeee-evil Marilith.

-Hyp.

I'll try & give her an eeeee-evil appearance/attitude as best I can-----btw, is she the older version marilith or the funky scaley one that came out in the revised edition?
 

Trainz said:
Could you draw a nice Marilith ?.


I'll see what I can do---is anyone on board at the moment that can tell me which page she is on (so I can get her description & items she carries/wears & wont have to suffer through my computer's slow internet connectection :rolleyes: )

Hypersmurf said:
No, no! We've got a nice Marilith, and we decided it was all wrong!

We need an eeeee-evil Marilith.

-Hyp.

I'll try & give her an eeeee-evil appearance/attitude as best I can-----btw, is she the older version marilith or the funky scaley one that came out in the revised edition?
 

Blasphemy is on page 8 post #187 ( I think, I already forgot the post #).

I had written in my part that the Bralani's weapons were in the MAralith's treasure. They aren't listed. Add them if you want.
 

Trenton I missed those earlier but have added them in to the treasure list. I don't have her armed with those I think she wouldn't care to much for the holy aspect. I know technically they don't hurt her but seems easthetic wise she wouldn't want to use them. I think right now her right up is 5 longswords and the fire mace on page 4, I think it is. She also has Platnium necklace with fire opals.

As far as an update goes. I have all the rooms compiled except for like 3 that didn't have descriptions I could easily cut and paste. Also one room had an encounter but no Write up so I am doing that as well. I haev all the doors and room features cut and paste into the format. I have ideas for most of the interaction I just need to put it into the correct places. I think I should be done with most of it by Monday latest. I am sending Trainz a copy as is so he can work on the dungeon setting. Well I will tomorrow when I have the actual Compilation file which I left at work and need to go get. I have a printed copy to get by with for now.

Only other things I need to do is the introduction and credits.

Any more hooks out there would be appreciated.

Thanks everyone

Later
 

Shallown said:
Trenton I missed those earlier but have added them in to the treasure list. I don't have her armed with those I think she wouldn't care to much for the holy aspect. I know technically they don't hurt her but seems easthetic wise she wouldn't want to use them. I think right now her right up is 5 longswords and the fire mace on page 4, I think it is. She also has Platnium necklace with fire opals.

As far as an update goes. I have all the rooms compiled except for like 3 that didn't have descriptions I could easily cut and paste. Also one room had an encounter but no Write up so I am doing that as well. I haev all the doors and room features cut and paste into the format. I have ideas for most of the interaction I just need to put it into the correct places. I think I should be done with most of it by Monday latest. I am sending Trainz a copy as is so he can work on the dungeon setting. Well I will tomorrow when I have the actual Compilation file which I left at work and need to go get. I have a printed copy to get by with for now.

Only other things I need to do is the introduction and credits.

Any more hooks out there would be appreciated.

Thanks everyone

Later

I don't think she'd use the weapons either.
I try to get a hook done tomorrow.
If you would like a brief 12-15 page bio of my life for the credits I can probably whip that up as well :)
 

NarlethDrider said:
I'll try & give her an eeeee-evil appearance/attitude as best I can-----btw, is she the older version marilith or the funky scaley one that came out in the revised edition?
Go with your heart's content. We had a submission already, and although it was very nice and well done, it was too anime-ish for the module.

(I'm listening to Gershwin's Raphsody in Blue while I type this... awesome piece)

If it's not too much to ask, if you want to do it, we need it very soon. As in a few days. If that's cool with you.

Your contribution is such a last minute close-to-the-deadline thingy, I feel there's something magical about the whole thing.

Can you feel the magic ?

I do.


Edited for typo. Or maybe the white wine made me do it. You figure it out...
 
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A few, feel free to add/modify

Adventure Hook:

A near Kingdom is worried about a "Deadly Tournament" some of the Commoners are whispering about, there has even been some brutal murders amongst the populace, apparently imitating that Tournament. The adventurers are asked to investigate where could those ideas came from or maybe one of the dead commoners was an old acquaintance.

In order to defeat a nearly invencible Devil the Adventurers learn about an "Unbeatable Demon" and decide to go parlay with him (taking into account the difficulties of "discussing" with a CE creature). The adventurers will have to find their way INTO the Dungeon and then EARN Blasphemy's aid, maybe by playing and winning some games.
(It's a twist of the Devil vs Demon thingy)

And there has to be one about Shallown's Hag, it even says so in her description!
 

I was thinking about the fiendish black pudding... and back in the 3rd IR game me and Sollir used templated to hell black puddings that had immunity to everything except sonic damage, plus they had breath weapons... I need to do the statblock for that thing again for 3.5 :D

Don't forget to send a copy of the pdf my way when it's compiled... use this address though:

ajhm94 AT mizzou DOT edu

Also, in my reread, I realized that I forgot to state two obvious things that the Marilith would use... if you want to add these in properly, go ahead.

1) If PCs teleport into the fiends chamber, she would likely teleport away to the scrying room and begin observation of the PCs using magic, waiting to see where THEY retreat to if they choose to teleport away. What works for heroes works doubly well for demons...

2) Blade barrier off an area, use projected Image to make the group think Blasphemy remains in the room, then teleport in behind the group and go into melee from behind...
 
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