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Let's Play #5 4e Dungeon Scales of War 1) Rescue at Rivenroar The End NOW WITH PICS OF THE PCs
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<blockquote data-quote="Goonalan" data-source="post: 6142685" data-attributes="member: 16069"><p style="text-align: center"><span style="font-size: 18px">Let's Play #5 Dungeon Magazine Scales of War #1 </span></p> <p style="text-align: center"><span style="font-size: 18px">Rescue at Rivenroar (Level 1)</span></p><p></p><p>Session 2.</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9262700211/" target="_blank"><img src="http://farm8.staticflickr.com/7282/9262700211_6b5dc992c8_c.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Encounter #10 Hobgoblin Patrol (Area 13 & 14)</p><p></p><p>[sblock=The Map]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8615024880/" target="_blank"><img src="http://farm9.staticflickr.com/8397/8615024880_7494f849fa_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">The Hobgoblin Patrol interrupts the PCs rest in area 13 & 14 on the map (see below).</p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8613917161/" target="_blank"><img src="http://farm9.staticflickr.com/8400/8613917161_acdaae7e9a_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>Alas the guys failed in their attempt to clear up after themselves in their retreat to the Von Jallach crypt- a Hobgoblin Patrol, actually the creatures from the Rivenroar Family Crypt, has found the adventurer’s trail.</p><p></p><p>Fortunately Snatch is on watch when the patrol wanders along, the razorclaw shifter ranger spots the danger and is quick to wake his colleagues, the adventurers are ready for hobgoblins. </p><p></p><p>Bad Guys 577 XP Level 1 Encounter</p><p>Hobgoblin Grunt Level 3 Minion x4</p><p>Hobgoblin Archer Level 3 Artillery</p><p>Hobgoblin Soldier Level 3 Soldier</p><p>Drake Guard Level 2 Brute</p><p></p><p>[sblock=The Monster Manual]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8669281599/" target="_blank"><img src="http://farm9.staticflickr.com/8528/8669281599_c9fcc8dde3_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8669281741/" target="_blank"><img src="http://farm9.staticflickr.com/8396/8669281741_f38ed9945b_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8670383944/" target="_blank"><img src="http://farm9.staticflickr.com/8520/8670383944_13d515eb1a_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8669283757/" target="_blank"><img src="http://farm9.staticflickr.com/8400/8669283757_cd76b5753d_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>First down the stairs in to the flagged crypt is are the hobgoblin grunts, behind a hobgoblin soldier is dragged down the stairs by a guard drake on a long chain, coming up behind is the hobgoblin archer.</p><p></p><p>The grunts move in to the chamber, spreading out a little- the adventurers unleash hell.</p><p></p><p>Gargemel’s Burning Spray incinerates one of the grunts in seconds, the poor goblinoid rushes in to the glowing runes and is also caught in a burst of lightning. A second later two more of the grunts are taken down, Snatch’s Twin Strike is deadly accurate. Miss Teri’s Gloaming Cut, shurike style, takes out the last grunt- revealing the hobgoblin soldier and the drake.</p><p></p><p>Thug and Chiggers dash in- one from either side, the dragonborn thumps the drake hard with his morning star.</p><p></p><p>The hobgoblin archer takes a step back, settles its bow- and fires, an arrow flies just over Chigger’s shoulder.</p><p></p><p>“Duck!” Gargemel shouts and sprays the passage with his fiery breath, burning the drake a little, at the same moment an arrow thuds in to the drake, the creature staggers and lurches, slips down a step or two, bloodied. Snatch takes aim and fires again, his second arrow buries itself in the drake’s skull, the creature mewls and thrashes violently, but is dead in a matter of seconds.</p><p></p><p>Thug holds the hobgoblin soldier off; their blades clash again and again- giving Miss Teri the opportunity to slip in with a Gloaming Cut. Thug takes a stride forward, up the stairs positioning himself between the archer and the soldier- should either decide to cut and run. </p><p></p><p>The bugbear pays the price, the archer spills his bow and draws his longsword- cuts Thug and leaves him bloodied. </p><p></p><p>Gargemel launches an Acid Orb in to the soldier- who burns a little but fights on, however Snatch has the hobgoblin marked as Quarry, he buries an arrow in the goblinoid’s back leaving it staggering and very bloodied.</p><p></p><p>Thug Cleaves in to the hobgoblin soldier, cuts the creature down and continues his slash in to the archer, a moment later Miss Teri appears again and with a Clever Strike slashes the archer terribly, the creature is bloodied and hamstrung. Chiggers moves in and with his morning star smashes the last hobgoblin down.</p><p></p><p>The fight is over.</p><p></p><p>577 XP Level 1 Encounter</p><p>Hobgoblin Grunt Level 3 Minion x4</p><p>Hobgoblin Archer Level 3 Artillery</p><p>Hobgoblin Soldier Level 3 Soldier</p><p>Drake Guard Level 2 Brute</p><p></p><p>The bodies are dragged back down the stair, dumped out of sight, the area cleared up a little and watches re-calculated, the extended rest continues- this time without interruption.</p><p></p><p>The guys talk a while before returning to the action, the choices of topics and discussions can be summarised thus-</p><p></p><p>The Gnome- the guys are at a loss to understand how or why a gnome was present in the dungeon. They would have preferred to take the little guy alive- if they spot any more tey will attempt to do so- they think there’s something very odd going on.</p><p></p><p>The Portal/Image screen- what is it? Much is said, little of it ordered or of substance, lots of conjecture, however see below.</p><p></p><p>The Dark Place seen on the Screen- this is the Shadowfell, Miss Teri is 99% certain, she doesn’t know where in the Shadowfell but she’s convinced. It did indeed look like an army encampment- what does it all mean?</p><p></p><p>Who was the Shadar-kai seen on the Screen? Miss Teri doesn’t recognise her, and the other adventurers have only ever seen one shadar-kai, that’s Miss Teri. The guys figure this is someone important.</p><p></p><p>Comment: A couple of things, 4e is a game that requires the PCs every now and then to rest up in the middle of a dungeon, I always try to catch the PCs out- as in drop in a surprise (hardly) encounter just to mess them up a little. However should the guys do the hard yards- as in clear a large area or else tidy up after themselves and make it as if they were never there, then I leave them be.</p><p></p><p>Next, during extended rests I always make a point of doing a little Q and A to make sure the guys are up to speed with what’s going on, I don’t want to lead them by the nose but it’s good to know what they’re thinking ahead of times- if possible, so that I can adapt the story in the most interesting way.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 6142685, member: 16069"] [CENTER][SIZE="5"]Let's Play #5 Dungeon Magazine Scales of War #1 Rescue at Rivenroar (Level 1)[/SIZE][/CENTER] Session 2. [CENTER][url=http://www.flickr.com/photos/40504969@N08/9262700211/][img]http://farm8.staticflickr.com/7282/9262700211_6b5dc992c8_c.jpg[/img][/url][/CENTER] Encounter #10 Hobgoblin Patrol (Area 13 & 14) [sblock=The Map] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8615024880/][img]http://farm9.staticflickr.com/8397/8615024880_7494f849fa_o.jpg[/img][/url] The Hobgoblin Patrol interrupts the PCs rest in area 13 & 14 on the map (see below). [url=http://www.flickr.com/photos/40504969@N08/8613917161/][img]http://farm9.staticflickr.com/8400/8613917161_acdaae7e9a_o.jpg[/img][/url][/CENTER] [/sblock] Alas the guys failed in their attempt to clear up after themselves in their retreat to the Von Jallach crypt- a Hobgoblin Patrol, actually the creatures from the Rivenroar Family Crypt, has found the adventurer’s trail. Fortunately Snatch is on watch when the patrol wanders along, the razorclaw shifter ranger spots the danger and is quick to wake his colleagues, the adventurers are ready for hobgoblins. Bad Guys 577 XP Level 1 Encounter Hobgoblin Grunt Level 3 Minion x4 Hobgoblin Archer Level 3 Artillery Hobgoblin Soldier Level 3 Soldier Drake Guard Level 2 Brute [sblock=The Monster Manual] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8669281599/][img]http://farm9.staticflickr.com/8528/8669281599_c9fcc8dde3_o.png[/img][/url] [url=http://www.flickr.com/photos/40504969@N08/8669281741/][img]http://farm9.staticflickr.com/8396/8669281741_f38ed9945b_o.png[/img][/url] [url=http://www.flickr.com/photos/40504969@N08/8670383944/][img]http://farm9.staticflickr.com/8520/8670383944_13d515eb1a_o.png[/img][/url] [url=http://www.flickr.com/photos/40504969@N08/8669283757/][img]http://farm9.staticflickr.com/8400/8669283757_cd76b5753d_o.png[/img][/url][/CENTER] [/sblock] First down the stairs in to the flagged crypt is are the hobgoblin grunts, behind a hobgoblin soldier is dragged down the stairs by a guard drake on a long chain, coming up behind is the hobgoblin archer. The grunts move in to the chamber, spreading out a little- the adventurers unleash hell. Gargemel’s Burning Spray incinerates one of the grunts in seconds, the poor goblinoid rushes in to the glowing runes and is also caught in a burst of lightning. A second later two more of the grunts are taken down, Snatch’s Twin Strike is deadly accurate. Miss Teri’s Gloaming Cut, shurike style, takes out the last grunt- revealing the hobgoblin soldier and the drake. Thug and Chiggers dash in- one from either side, the dragonborn thumps the drake hard with his morning star. The hobgoblin archer takes a step back, settles its bow- and fires, an arrow flies just over Chigger’s shoulder. “Duck!” Gargemel shouts and sprays the passage with his fiery breath, burning the drake a little, at the same moment an arrow thuds in to the drake, the creature staggers and lurches, slips down a step or two, bloodied. Snatch takes aim and fires again, his second arrow buries itself in the drake’s skull, the creature mewls and thrashes violently, but is dead in a matter of seconds. Thug holds the hobgoblin soldier off; their blades clash again and again- giving Miss Teri the opportunity to slip in with a Gloaming Cut. Thug takes a stride forward, up the stairs positioning himself between the archer and the soldier- should either decide to cut and run. The bugbear pays the price, the archer spills his bow and draws his longsword- cuts Thug and leaves him bloodied. Gargemel launches an Acid Orb in to the soldier- who burns a little but fights on, however Snatch has the hobgoblin marked as Quarry, he buries an arrow in the goblinoid’s back leaving it staggering and very bloodied. Thug Cleaves in to the hobgoblin soldier, cuts the creature down and continues his slash in to the archer, a moment later Miss Teri appears again and with a Clever Strike slashes the archer terribly, the creature is bloodied and hamstrung. Chiggers moves in and with his morning star smashes the last hobgoblin down. The fight is over. 577 XP Level 1 Encounter Hobgoblin Grunt Level 3 Minion x4 Hobgoblin Archer Level 3 Artillery Hobgoblin Soldier Level 3 Soldier Drake Guard Level 2 Brute The bodies are dragged back down the stair, dumped out of sight, the area cleared up a little and watches re-calculated, the extended rest continues- this time without interruption. The guys talk a while before returning to the action, the choices of topics and discussions can be summarised thus- The Gnome- the guys are at a loss to understand how or why a gnome was present in the dungeon. They would have preferred to take the little guy alive- if they spot any more tey will attempt to do so- they think there’s something very odd going on. The Portal/Image screen- what is it? Much is said, little of it ordered or of substance, lots of conjecture, however see below. The Dark Place seen on the Screen- this is the Shadowfell, Miss Teri is 99% certain, she doesn’t know where in the Shadowfell but she’s convinced. It did indeed look like an army encampment- what does it all mean? Who was the Shadar-kai seen on the Screen? Miss Teri doesn’t recognise her, and the other adventurers have only ever seen one shadar-kai, that’s Miss Teri. The guys figure this is someone important. Comment: A couple of things, 4e is a game that requires the PCs every now and then to rest up in the middle of a dungeon, I always try to catch the PCs out- as in drop in a surprise (hardly) encounter just to mess them up a little. However should the guys do the hard yards- as in clear a large area or else tidy up after themselves and make it as if they were never there, then I leave them be. Next, during extended rests I always make a point of doing a little Q and A to make sure the guys are up to speed with what’s going on, I don’t want to lead them by the nose but it’s good to know what they’re thinking ahead of times- if possible, so that I can adapt the story in the most interesting way. [/QUOTE]
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Let's Play #5 4e Dungeon Scales of War 1) Rescue at Rivenroar The End NOW WITH PICS OF THE PCs
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