Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Let's Play #5 4e Dungeon Scales of War 1) Rescue at Rivenroar The End NOW WITH PICS OF THE PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Goonalan" data-source="post: 6145824" data-attributes="member: 16069"><p style="text-align: center"><span style="font-size: 18px">Let's Play #5 Dungeon Magazine Scales of War #1 </span></p> <p style="text-align: center"><span style="font-size: 18px">Rescue at Rivenroar (Level 1)</span></p><p></p><p>Session 2.</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9262700211/" target="_blank"><img src="http://farm8.staticflickr.com/7282/9262700211_6b5dc992c8_c.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Encounter #11 Von Urstadt Crypt (Area 5 & 6)</p><p></p><p>[sblock=The Map]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8615024880/" target="_blank"><img src="http://farm9.staticflickr.com/8397/8615024880_7494f849fa_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">The Von Urstadt Crypt is in area 5 & 6 on the map (see below).</p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8615024084/" target="_blank"><img src="http://farm9.staticflickr.com/8261/8615024084_f641da3390_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>Once again it’s Miss Teri that leads the adventurers out of the Von Jallach crypt and back the way they came, through to the Portal Chamber, the screen now blank, and following Adronsius’ directions west again. The new passage heads north and then east, effectively back on itself- Miss Teri pokes her head in to an open chamber, another crypt, there’s no-one present, but… hang on.</p><p></p><p>A door opens over the far side, Miss Teri ducks down and out of sight, she spies two gnomes- ah-hah! The guys want to take a gnome alive.</p><p></p><p>“Gnomes!” She whispers back at the other adventurers, who are only a little way behind her around the corner of the passage.</p><p></p><p>“Get them!” Teri orders.</p><p></p><p>Bad Guys 250 XP Level 1 Encounter</p><p>Gnome Skulk Level 2 Lurker x2</p><p></p><p>[sblock=The Monster Manual]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8669282727/" target="_blank"><img src="http://farm9.staticflickr.com/8384/8669282727_3fdd94da93_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>“Aaarrrrrggghhhhh!” Chiggers and Thug suddenly rush around the corner screaming, neither has the speed to reach the gnomes with their charge, but they do the job- the gnomes are equally bewildered and terrified.</p><p></p><p>Their action however affords the other adventurers the opportunity to catch the gnomes on the hop- an arrow, a shuriken and an Acid Orb thump in to the closest of the pair.</p><p></p><p>The gnome promptly expires on the spot.</p><p></p><p>“Keep ‘em alive!” Miss Teri hisses.</p><p></p><p>The remaining gnome comes to his senses grabs out two small fiery red balls, seemingly made of glass, and dashes them on the ground- just in front of Chiggers and Thug- a puff of sulphur smoke engulfs the pair momentarily, and when it clears a pair of stocky humanoids made of magma, molten lava and bathed in flame- Magma Claws.</p><p></p><p>Bad Guys 600 XP Level 1 Encounter</p><p>Gnome Skulk Level 2 Lurker x2</p><p>Magma Claw Level 4 Brute x2</p><p></p><p>[sblock=The Monster Manual]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8669281291/" target="_blank"><img src="http://farm9.staticflickr.com/8110/8669281291_e17010e9f1_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>Thug is clawed and burnt, and then worse- the second magma claw Spews Lava on the bugbear, who screams as he’s caught in the blast, the lava cools rapidly and Thug finds himself stuck to the spot, unable to move.</p><p></p><p>Chiggers smashes in to one of the creatures with his Wrathful Thunder, the elemental staggers as the thunderclap breaks- continues to reverberate through its entire body- it’s dazed. Thug burns some more but grits his teeth and Cleaves through both of the beasts, in the process breaking free and putting out the flame.</p><p></p><p>Snatch’s Two-Fanged Strike smashes in to the already dazed magma claw, the creature is punctured by both arrows, it bleeds lava and makes a strange sound like heavy tread on pebbles, and it’s bloodied. Miss Teri adds another Gloaming Cut with a shuriken to the elemental’s woes.</p><p></p><p>Gargemel saves the best to last, the dragonborn takes a few steps forward and unleashes his Tempest Breath- a great gout of acid which strikes all the enemies- the gnome suddenly Fades Away, disappears completely from sight. The already bloodied and battered magma claw is barely able to keep its feet.</p><p></p><p>The fiery elementals are killing machines however, while they live- they live to hurt, Thug is clawed by both magma beasts, the bugbear is slashed and burnt terribly, left dying on the stone floor (Thug is down to -6 hit points and taking ongoing Fire damage).</p><p></p><p>Chiggers, as always, comes to the rescue- the dragonborn priest uses his Dragon Breath- lightning scours the second magma claw, the first is cut down by Chigger’s Righteous Brand. For good measure the Priest of the Raven Queen mutters Healing Words and Thug opens his eyes once again.</p><p></p><p>The bugbear is all action, he leaps to his feet and slashes hard with his Steel Serpent Strike, the last remaining magma claw is bloodied, and now missing one its legs.</p><p></p><p>An arrow thuds in to the elemental, followed by a dagger- the fiery creature sags, its molten core suddenly solidifies, it turns statue and then crumbles.</p><p></p><p>The second gnome, of course, is nowhere to be seen.</p><p></p><p>600 XP Level 1 Encounter</p><p>Gnome Skulk Level 2 Lurker x2</p><p>Magma Claw Level 4 Brute x2</p><p></p><p>The area is secured and searched- a smattering of coins and a healing potion on the fallen gnome- Thug takes the later.</p><p></p><p>Adronsius is finally persuaded of a minor detour, the guys want to check out the northern passage, from which the gnomes emerged, before they head east following the dwarf’s directions.</p><p></p><p>Miss Teri heads out in front after a short rest, down the passage and then down a set of stairs in to another chamber with two cells on the far side.</p><p></p><p>“Sertanian!” Adronsius states, and grins.</p><p></p><p>[sblock=Sertanian]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8615023730/" target="_blank"><img src="http://farm9.staticflickr.com/8392/8615023730_c24ed17aa7_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>The castellan of the Hall of Great Valour, the museum from which the relics were stolen, is soon rescued from the cell- the old man is surprisingly spry and compos mentis, he surprises the guys by vocalising his desire to “kick some goblin ass!”</p><p></p><p>Adronsius chuckles as the pair are reunited, the dwarf will take care of the old man, </p><p></p><p>Before the guy’s head off again they have a brief chat with Sertanian, this is what they learn-</p><p></p><p>Sertanian is even older than they thought, and is also obviously of mixed race blood- most likely a half-elf, the castellan fought the Bloody Hand over a century-and-a-half ago, a member of the Fallcrest City Guard. Sertanian eyeballs Thug and states- “the only good goblin is a dead goblin!” Thug for his part grins back and nods vociferously, which leaves the castellan a little confused.</p><p></p><p>Next, Sertanian was held with Mirtala, the cook, for a while- he remembers they were being kept prisoner in a chamber with frescoes in it near a spiral staircase. The guys make a mental note to keep an eye out for such.</p><p></p><p>And, Sertanian fears that Kartenix, the Guard Captain, is dead- Kartenix told him he was going to overpower his captors, Sertanian cautioned against this, but… the old man isn’t sure but he fears the worst.</p><p></p><p>Lastly, Sertanian obviously knows what all the missing relics look like, he has been the custodian at the museum for over half-a-century; his knowledge could prove invaluable for locating the lost relics. </p><p></p><p>Comment: Three things, one- the guys are loving the format- a fight here, then rescue a guy, then find some new info out, then move on type of play, their progress is tangible, and steady- quite often in larger dungeons the PCs rarely get to know they’re making progress.</p><p></p><p>Two, while the fights so far have been mostly easy, they are however interesting (and plentiful), and have all- so far, proved to be quick to play, and fun.</p><p></p><p>Lastly, all the PCs have enough XP for level 2, they just need to take an extended rest.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 6145824, member: 16069"] [CENTER][SIZE="5"]Let's Play #5 Dungeon Magazine Scales of War #1 Rescue at Rivenroar (Level 1)[/SIZE][/CENTER] Session 2. [CENTER][url=http://www.flickr.com/photos/40504969@N08/9262700211/][img]http://farm8.staticflickr.com/7282/9262700211_6b5dc992c8_c.jpg[/img][/url][/CENTER] Encounter #11 Von Urstadt Crypt (Area 5 & 6) [sblock=The Map] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8615024880/][img]http://farm9.staticflickr.com/8397/8615024880_7494f849fa_o.jpg[/img][/url] The Von Urstadt Crypt is in area 5 & 6 on the map (see below). [url=http://www.flickr.com/photos/40504969@N08/8615024084/][img]http://farm9.staticflickr.com/8261/8615024084_f641da3390_o.jpg[/img][/url][/CENTER] [/sblock] Once again it’s Miss Teri that leads the adventurers out of the Von Jallach crypt and back the way they came, through to the Portal Chamber, the screen now blank, and following Adronsius’ directions west again. The new passage heads north and then east, effectively back on itself- Miss Teri pokes her head in to an open chamber, another crypt, there’s no-one present, but… hang on. A door opens over the far side, Miss Teri ducks down and out of sight, she spies two gnomes- ah-hah! The guys want to take a gnome alive. “Gnomes!” She whispers back at the other adventurers, who are only a little way behind her around the corner of the passage. “Get them!” Teri orders. Bad Guys 250 XP Level 1 Encounter Gnome Skulk Level 2 Lurker x2 [sblock=The Monster Manual] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8669282727/][img]http://farm9.staticflickr.com/8384/8669282727_3fdd94da93_o.png[/img][/url][/CENTER] [/sblock] “Aaarrrrrggghhhhh!” Chiggers and Thug suddenly rush around the corner screaming, neither has the speed to reach the gnomes with their charge, but they do the job- the gnomes are equally bewildered and terrified. Their action however affords the other adventurers the opportunity to catch the gnomes on the hop- an arrow, a shuriken and an Acid Orb thump in to the closest of the pair. The gnome promptly expires on the spot. “Keep ‘em alive!” Miss Teri hisses. The remaining gnome comes to his senses grabs out two small fiery red balls, seemingly made of glass, and dashes them on the ground- just in front of Chiggers and Thug- a puff of sulphur smoke engulfs the pair momentarily, and when it clears a pair of stocky humanoids made of magma, molten lava and bathed in flame- Magma Claws. Bad Guys 600 XP Level 1 Encounter Gnome Skulk Level 2 Lurker x2 Magma Claw Level 4 Brute x2 [sblock=The Monster Manual] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8669281291/][img]http://farm9.staticflickr.com/8110/8669281291_e17010e9f1_o.png[/img][/url][/CENTER] [/sblock] Thug is clawed and burnt, and then worse- the second magma claw Spews Lava on the bugbear, who screams as he’s caught in the blast, the lava cools rapidly and Thug finds himself stuck to the spot, unable to move. Chiggers smashes in to one of the creatures with his Wrathful Thunder, the elemental staggers as the thunderclap breaks- continues to reverberate through its entire body- it’s dazed. Thug burns some more but grits his teeth and Cleaves through both of the beasts, in the process breaking free and putting out the flame. Snatch’s Two-Fanged Strike smashes in to the already dazed magma claw, the creature is punctured by both arrows, it bleeds lava and makes a strange sound like heavy tread on pebbles, and it’s bloodied. Miss Teri adds another Gloaming Cut with a shuriken to the elemental’s woes. Gargemel saves the best to last, the dragonborn takes a few steps forward and unleashes his Tempest Breath- a great gout of acid which strikes all the enemies- the gnome suddenly Fades Away, disappears completely from sight. The already bloodied and battered magma claw is barely able to keep its feet. The fiery elementals are killing machines however, while they live- they live to hurt, Thug is clawed by both magma beasts, the bugbear is slashed and burnt terribly, left dying on the stone floor (Thug is down to -6 hit points and taking ongoing Fire damage). Chiggers, as always, comes to the rescue- the dragonborn priest uses his Dragon Breath- lightning scours the second magma claw, the first is cut down by Chigger’s Righteous Brand. For good measure the Priest of the Raven Queen mutters Healing Words and Thug opens his eyes once again. The bugbear is all action, he leaps to his feet and slashes hard with his Steel Serpent Strike, the last remaining magma claw is bloodied, and now missing one its legs. An arrow thuds in to the elemental, followed by a dagger- the fiery creature sags, its molten core suddenly solidifies, it turns statue and then crumbles. The second gnome, of course, is nowhere to be seen. 600 XP Level 1 Encounter Gnome Skulk Level 2 Lurker x2 Magma Claw Level 4 Brute x2 The area is secured and searched- a smattering of coins and a healing potion on the fallen gnome- Thug takes the later. Adronsius is finally persuaded of a minor detour, the guys want to check out the northern passage, from which the gnomes emerged, before they head east following the dwarf’s directions. Miss Teri heads out in front after a short rest, down the passage and then down a set of stairs in to another chamber with two cells on the far side. “Sertanian!” Adronsius states, and grins. [sblock=Sertanian] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8615023730/][img]http://farm9.staticflickr.com/8392/8615023730_c24ed17aa7_o.jpg[/img][/url][/CENTER] [/sblock] The castellan of the Hall of Great Valour, the museum from which the relics were stolen, is soon rescued from the cell- the old man is surprisingly spry and compos mentis, he surprises the guys by vocalising his desire to “kick some goblin ass!” Adronsius chuckles as the pair are reunited, the dwarf will take care of the old man, Before the guy’s head off again they have a brief chat with Sertanian, this is what they learn- Sertanian is even older than they thought, and is also obviously of mixed race blood- most likely a half-elf, the castellan fought the Bloody Hand over a century-and-a-half ago, a member of the Fallcrest City Guard. Sertanian eyeballs Thug and states- “the only good goblin is a dead goblin!” Thug for his part grins back and nods vociferously, which leaves the castellan a little confused. Next, Sertanian was held with Mirtala, the cook, for a while- he remembers they were being kept prisoner in a chamber with frescoes in it near a spiral staircase. The guys make a mental note to keep an eye out for such. And, Sertanian fears that Kartenix, the Guard Captain, is dead- Kartenix told him he was going to overpower his captors, Sertanian cautioned against this, but… the old man isn’t sure but he fears the worst. Lastly, Sertanian obviously knows what all the missing relics look like, he has been the custodian at the museum for over half-a-century; his knowledge could prove invaluable for locating the lost relics. Comment: Three things, one- the guys are loving the format- a fight here, then rescue a guy, then find some new info out, then move on type of play, their progress is tangible, and steady- quite often in larger dungeons the PCs rarely get to know they’re making progress. Two, while the fights so far have been mostly easy, they are however interesting (and plentiful), and have all- so far, proved to be quick to play, and fun. Lastly, all the PCs have enough XP for level 2, they just need to take an extended rest. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Let's Play #5 4e Dungeon Scales of War 1) Rescue at Rivenroar The End NOW WITH PICS OF THE PCs
Top