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Let's Play #5 4e Dungeon Scales of War 1) Rescue at Rivenroar The End NOW WITH PICS OF THE PCs
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<blockquote data-quote="Goonalan" data-source="post: 6160853" data-attributes="member: 16069"><p style="text-align: center"><span style="font-size: 18px">Let's Play #5 Dungeon Magazine Scales of War #1 </span></p> <p style="text-align: center"><span style="font-size: 18px">Rescue at Rivenroar (Level 1)</span></p><p></p><p>Session 3.</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9318974923/" target="_blank"><img src="http://farm4.staticflickr.com/3806/9318974923_68122af2c1_c.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Encounter #14 Calming Mirtala</p><p></p><p>[sblock=The Map]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8573227640/" target="_blank"><img src="http://farm9.staticflickr.com/8245/8573227640_4efdfd980d_b.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">Calming Mirtala is played out in area 10 on the map (see below).</p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8613918515/" target="_blank"><img src="http://farm9.staticflickr.com/8519/8613918515_7c1e339ecb_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>Thug and Miss Teri search the gnomes, and the chamber- Miss Teri intent on discovering the secret behind the statues glowing eyes. Chiggers, Gargemel and Snatch take a look at Mirtala, the cook has been treated badly, the woman is confused, or else- something is very amiss.</p><p></p><p>[sblock=Mirtala]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8615023774/" target="_blank"><img src="http://farm9.staticflickr.com/8241/8615023774_7679d26deb_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>Chiggers quickly ascertains that Mirtala is catatonic, his examination further discovers a number of rat bites.</p><p>“Filth Fever.” Snatch states, Gargemel shivers slightly at the mention of the disease.</p><p>“We need to work together.” Chiggers states and looks to his companions, “She’s dying, if we don’t stop the progress of the infection she’ll be dead by the morrow.”</p><p></p><p>With grunts and nods Thug and Miss Teri head over to see what help they can offer.</p><p></p><p>Bad Guys 100 XP Level 1 Encounter</p><p>Save Mirtala Skill Challenge Level 1 Complexity 1</p><p></p><p>Chiggers and Gargemel get to work using their medical skills and limited resources to save the cooks life, her wounds are dressed, he cuts cleaned and disinfected. Thug helps out where he can, he lifts Mirtala when needed, generally manoeuvres her to help with the others ministrations, the bugbear proves to be a strong but surprisingly gentle nurse. Miss Teri and Snatch offer comments and asides but the pair are clearly out of their depth.</p><p></p><p>The entire procedure takes an hour or so, but at the end Mirtala looks a little better- clearly there’s some colour in her cheeks, she even manages to fall asleep in Thug’s arms.</p><p></p><p>“She must rest- the next few hours are the test, if she improves all will be well- if she gets worse…” Chiggers leaves the rest unsaid.</p><p></p><p>100 XP Level 1 Encounter</p><p>Save Mirtala Skill Challenge Level 1 Complexity 1</p><p></p><p>“And now you?” The priest nods at Gargemel.</p><p>“What? I? Hmmmfph.” The sorcerer finally concedes.</p><p></p><p>And so the procedure is replicated, although for Gargemel there’s only one bite to treat, and the infection has not had time to spread- which makes things far easier.</p><p></p><p>At the end of which a general, or rather extended rest is called for- Adronsius moans but again the situation dictates, the woman and Gargemel require time to rest and heal, likewise a number of the other adventurers have spent their resources.</p><p></p><p>And so the bodies of the dead are removed, actually thrown down a hole in floor of the chamber, and the rooms close-by are tidied. A watch is decided, a fire lit, food cooked and tall tales told- the adventurers nap and eat.</p><p></p><p>The time passes without interruption- Mirtala improves throughout the rest, as does Gargemel; in the morning the latter is fighting fit and ready for action- Mirtala much better- talking, and extremely grateful to her saviours.</p><p></p><p>Alas the cook has no new information, she did in fact know the rough locations of Adronsius and Sertanian, but these two are already present, she wishes she could help more.</p><p></p><p>The adventurers head off again, a more experienced crowd. </p><p></p><p>Comment: The guys are Level 2- stats to follow.</p><p></p><p>I changed the Skill Challenge from getting Mirtala to speak to saving her life, because it was a bit more ‘action’ and very much in the moment- the guys actually had two failures en route, it nearly went badly.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 6160853, member: 16069"] [CENTER][SIZE="5"]Let's Play #5 Dungeon Magazine Scales of War #1 Rescue at Rivenroar (Level 1)[/SIZE][/CENTER] Session 3. [CENTER][url=http://www.flickr.com/photos/40504969@N08/9318974923/][img]http://farm4.staticflickr.com/3806/9318974923_68122af2c1_c.jpg[/img][/url][/CENTER] Encounter #14 Calming Mirtala [sblock=The Map] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8573227640/][img]http://farm9.staticflickr.com/8245/8573227640_4efdfd980d_b.jpg[/img][/url] Calming Mirtala is played out in area 10 on the map (see below). [url=http://www.flickr.com/photos/40504969@N08/8613918515/][img]http://farm9.staticflickr.com/8519/8613918515_7c1e339ecb_o.jpg[/img][/url][/CENTER] [/sblock] Thug and Miss Teri search the gnomes, and the chamber- Miss Teri intent on discovering the secret behind the statues glowing eyes. Chiggers, Gargemel and Snatch take a look at Mirtala, the cook has been treated badly, the woman is confused, or else- something is very amiss. [sblock=Mirtala] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8615023774/][img]http://farm9.staticflickr.com/8241/8615023774_7679d26deb_o.jpg[/img][/url][/CENTER] [/sblock] Chiggers quickly ascertains that Mirtala is catatonic, his examination further discovers a number of rat bites. “Filth Fever.” Snatch states, Gargemel shivers slightly at the mention of the disease. “We need to work together.” Chiggers states and looks to his companions, “She’s dying, if we don’t stop the progress of the infection she’ll be dead by the morrow.” With grunts and nods Thug and Miss Teri head over to see what help they can offer. Bad Guys 100 XP Level 1 Encounter Save Mirtala Skill Challenge Level 1 Complexity 1 Chiggers and Gargemel get to work using their medical skills and limited resources to save the cooks life, her wounds are dressed, he cuts cleaned and disinfected. Thug helps out where he can, he lifts Mirtala when needed, generally manoeuvres her to help with the others ministrations, the bugbear proves to be a strong but surprisingly gentle nurse. Miss Teri and Snatch offer comments and asides but the pair are clearly out of their depth. The entire procedure takes an hour or so, but at the end Mirtala looks a little better- clearly there’s some colour in her cheeks, she even manages to fall asleep in Thug’s arms. “She must rest- the next few hours are the test, if she improves all will be well- if she gets worse…” Chiggers leaves the rest unsaid. 100 XP Level 1 Encounter Save Mirtala Skill Challenge Level 1 Complexity 1 “And now you?” The priest nods at Gargemel. “What? I? Hmmmfph.” The sorcerer finally concedes. And so the procedure is replicated, although for Gargemel there’s only one bite to treat, and the infection has not had time to spread- which makes things far easier. At the end of which a general, or rather extended rest is called for- Adronsius moans but again the situation dictates, the woman and Gargemel require time to rest and heal, likewise a number of the other adventurers have spent their resources. And so the bodies of the dead are removed, actually thrown down a hole in floor of the chamber, and the rooms close-by are tidied. A watch is decided, a fire lit, food cooked and tall tales told- the adventurers nap and eat. The time passes without interruption- Mirtala improves throughout the rest, as does Gargemel; in the morning the latter is fighting fit and ready for action- Mirtala much better- talking, and extremely grateful to her saviours. Alas the cook has no new information, she did in fact know the rough locations of Adronsius and Sertanian, but these two are already present, she wishes she could help more. The adventurers head off again, a more experienced crowd. Comment: The guys are Level 2- stats to follow. I changed the Skill Challenge from getting Mirtala to speak to saving her life, because it was a bit more ‘action’ and very much in the moment- the guys actually had two failures en route, it nearly went badly. [/QUOTE]
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Let's Play #5 4e Dungeon Scales of War 1) Rescue at Rivenroar The End NOW WITH PICS OF THE PCs
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