(un)reason
Legend
Dragon Issue 318: April 2004
part 1/8
87(108) pages. Whitespace strikes again! That never ceases to feel lazy of them. Not that you could see the background much even if it was there, given the quantity of promotional blurbs. And it looks like this is another issue where they split the theme between a whole bunch of things, not giving any of them the depth they deserve. Still, at least it's a funny set of themes. Ninjas · Pirates · Dinosaurs (oh, and monkeys too). It's a memetastic combo of awesome things, showing this issue is definitely going to try harder than last year's to amuse the audience. Let's see if this will be sufficiently far-out and groovy, or if it'll feel like weasels and stoats ripping my flesh to get through it.
Scan Quality: Good, unindexed, ad-free scan.
In this issue:
Wyrms turn: You don't have to be mad to work in the WotC/Paizo offices, but it helps. While their output is more sensible than it's ever been, the process by which they get there is still filled with weird little moments of creativity and inter-office riffing. And that's how we got this issue's theme. Each element is cool on it's own, but they didn't think it could carry an entire issue. Put together, on the other hand, you have something for nearly everyone. And then you replace the law-chaos and good-evil alignment axe's for pirate-ninja, and monkey-dinosaur, and let the fun begin. As usual, I wish more of this stuff would make it to the final release, instead of being filtered out to give us what they think we want. They could at least do blooper reels of stuff that's amusing, but they wouldn't want to be considered canon because it's unbalanced or breaks the feel of the setting.
Scale Mail: We kick off with a protest at the recent change in editors. It's a scary business, especially if they've been here a while. But creative sorts have to pursue their dreams. You can't expect them to churn out the same old same old year in year out.
More amusing and issue appropriate is a letter about the humour in the magazine. Should they go for lowbrow toilet humour or something a little more intellectual? They'll take the high road and you'll take the low road, and we'll be toilet-diving in glasgae by tomorrow.
Issue 315 continues to get praise, with requests for more updating of old stuff. They tell us that Castle Greyhawk will hopefully be out soon to satisfy that itch. Haha. I wish. Why can Gary's estate not get it together to publish something when there are so many people eager to give them money for this?
Another thing that gets praise is the recent Draconomicon. It's one of their few non-FR books that has any serious amount of fluff in, and they wish there was more. The editor agrees that maybe they swung too far in the direction of pure generic crunch recently, and need to head back towards a balance. Thank god for that. :breathes out heavily:
Following on from that we have praise for Council of Wyrms. Unsurprisingly, they'll have a little sumpin sumpin for those who want Dragon PC's in the birthday issue this year. Look forward to it.
part 1/8
87(108) pages. Whitespace strikes again! That never ceases to feel lazy of them. Not that you could see the background much even if it was there, given the quantity of promotional blurbs. And it looks like this is another issue where they split the theme between a whole bunch of things, not giving any of them the depth they deserve. Still, at least it's a funny set of themes. Ninjas · Pirates · Dinosaurs (oh, and monkeys too). It's a memetastic combo of awesome things, showing this issue is definitely going to try harder than last year's to amuse the audience. Let's see if this will be sufficiently far-out and groovy, or if it'll feel like weasels and stoats ripping my flesh to get through it.
Scan Quality: Good, unindexed, ad-free scan.
In this issue:
Wyrms turn: You don't have to be mad to work in the WotC/Paizo offices, but it helps. While their output is more sensible than it's ever been, the process by which they get there is still filled with weird little moments of creativity and inter-office riffing. And that's how we got this issue's theme. Each element is cool on it's own, but they didn't think it could carry an entire issue. Put together, on the other hand, you have something for nearly everyone. And then you replace the law-chaos and good-evil alignment axe's for pirate-ninja, and monkey-dinosaur, and let the fun begin. As usual, I wish more of this stuff would make it to the final release, instead of being filtered out to give us what they think we want. They could at least do blooper reels of stuff that's amusing, but they wouldn't want to be considered canon because it's unbalanced or breaks the feel of the setting.
Scale Mail: We kick off with a protest at the recent change in editors. It's a scary business, especially if they've been here a while. But creative sorts have to pursue their dreams. You can't expect them to churn out the same old same old year in year out.
More amusing and issue appropriate is a letter about the humour in the magazine. Should they go for lowbrow toilet humour or something a little more intellectual? They'll take the high road and you'll take the low road, and we'll be toilet-diving in glasgae by tomorrow.
Issue 315 continues to get praise, with requests for more updating of old stuff. They tell us that Castle Greyhawk will hopefully be out soon to satisfy that itch. Haha. I wish. Why can Gary's estate not get it together to publish something when there are so many people eager to give them money for this?
Another thing that gets praise is the recent Draconomicon. It's one of their few non-FR books that has any serious amount of fluff in, and they wish there was more. The editor agrees that maybe they swung too far in the direction of pure generic crunch recently, and need to head back towards a balance. Thank god for that. :breathes out heavily:
Following on from that we have praise for Council of Wyrms. Unsurprisingly, they'll have a little sumpin sumpin for those who want Dragon PC's in the birthday issue this year. Look forward to it.