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Let's say I want to begin with Scarred Lands... What do I need?
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<blockquote data-quote="SSS-Druid" data-source="post: 204036" data-attributes="member: 613"><p>Greetings. Thanks for showing an interest in our little world here - we'll see if we can't be deserving of that interest.</p><p></p><p>First, get ahold of the Scarred Lands DM Screen. Besides being an all around useful screen for running any 3E game, it includes a booklet that has a section on the Races of Ghelspad (including some optional rules for humans), as well as two adventures.</p><p></p><p>The next thing you will want is the Scarred Lands Campaign Setting: Ghelspad, which is chock full of the stuff you need for your campaign - a history of Ghelspad, a chapter on the gods and titans, and an incredibly extensive description of every place from the Gazetteer, as well as a mess of prestige classes to help focus your setting.</p><p></p><p>Next, I'd pick up Relics & Rituals because that book details some of the unique aspects of magic in the Scarred Lands, from the strange heat generated by sorcerers and wizards when spellcasting to ritual magic.</p><p></p><p>Creature Collection has a huge number of our "signature" monsters that you will read about in the above sourcebooks - wrack dragons, hags, gorgons, Slitheren ratmen, Slarecian remnants, spider-eye goblins and the like. Creature Collection II adds to these, focusing on the servants of the gods (both angelic and demonic) as well as some of the other twisted beasts that the Titanswar spawned.</p><p></p><p>Once you get into the setting, you may want to pick up The Divine & the Defeated, the definitive book on the gods and titans.</p></blockquote><p></p>
[QUOTE="SSS-Druid, post: 204036, member: 613"] Greetings. Thanks for showing an interest in our little world here - we'll see if we can't be deserving of that interest. First, get ahold of the Scarred Lands DM Screen. Besides being an all around useful screen for running any 3E game, it includes a booklet that has a section on the Races of Ghelspad (including some optional rules for humans), as well as two adventures. The next thing you will want is the Scarred Lands Campaign Setting: Ghelspad, which is chock full of the stuff you need for your campaign - a history of Ghelspad, a chapter on the gods and titans, and an incredibly extensive description of every place from the Gazetteer, as well as a mess of prestige classes to help focus your setting. Next, I'd pick up Relics & Rituals because that book details some of the unique aspects of magic in the Scarred Lands, from the strange heat generated by sorcerers and wizards when spellcasting to ritual magic. Creature Collection has a huge number of our "signature" monsters that you will read about in the above sourcebooks - wrack dragons, hags, gorgons, Slitheren ratmen, Slarecian remnants, spider-eye goblins and the like. Creature Collection II adds to these, focusing on the servants of the gods (both angelic and demonic) as well as some of the other twisted beasts that the Titanswar spawned. Once you get into the setting, you may want to pick up The Divine & the Defeated, the definitive book on the gods and titans. [/QUOTE]
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Let's say I want to begin with Scarred Lands... What do I need?
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