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<blockquote data-quote="dave2008" data-source="post: 7949572" data-attributes="member: 83242"><p>First I am with you that NPCs/monsters and PCs follow the same basic path and everything should be considered in that light. However, I also think high level PCs / NPCs are extremely rare. This is the basic equation I use: 1/100,000 get to 5th level; 1/1,000,000 get to 10th level; 1/10,000,000 get to 15th level, and 1/100,000,000 get to 20th level. With a world population of about 250-300 million that means only 2-3 PCs/NPCs are 20th level. Given that the roman empire was about 45 million (roughly the size of the typical "playground" in my games), it is conceivable that the PCs never come across an NPC above 15th level and only a few above 10th level.</p><p></p><p>If your version works for you great! Personally we have a different version of rest and recovery that ties into other house rules that works for us. I apologize, but I am not really interested in further analyzing how it would work for the typical group.</p></blockquote><p></p>
[QUOTE="dave2008, post: 7949572, member: 83242"] First I am with you that NPCs/monsters and PCs follow the same basic path and everything should be considered in that light. However, I also think high level PCs / NPCs are extremely rare. This is the basic equation I use: 1/100,000 get to 5th level; 1/1,000,000 get to 10th level; 1/10,000,000 get to 15th level, and 1/100,000,000 get to 20th level. With a world population of about 250-300 million that means only 2-3 PCs/NPCs are 20th level. Given that the roman empire was about 45 million (roughly the size of the typical "playground" in my games), it is conceivable that the PCs never come across an NPC above 15th level and only a few above 10th level. If your version works for you great! Personally we have a different version of rest and recovery that ties into other house rules that works for us. I apologize, but I am not really interested in further analyzing how it would work for the typical group. [/QUOTE]
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