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Let's update magical items to 5e!
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<blockquote data-quote="Shades of Eternity" data-source="post: 9562358" data-attributes="member: 10869"><p>This is more for fun then anything else.</p><p></p><p>We all have that one item we really liked so much we decided to update it.</p><p></p><p>Here's mine, let's see yours:</p><p></p><p>The <strong>Wand of the Squid</strong> from <em>U3: The Final Enemy</em></p><p></p><h3><strong>Wand of the Squid</strong></h3><p><em>Wondrous Item, rare (requires attunement by a spellcaster)</em></p><p></p><p>Carved from deep-sea coral and adorned with tiny suction cups, this wand pulses with eerie energy. The Wand of the Squid has <strong>7 charges</strong> and regains <strong>1d6+1 charges daily at dawn</strong>. If you expend the last charge, roll a d20. On a <strong>1</strong>, the wand crumbles into dust and is destroyed.</p><p></p><h4><strong>Tentacle Strike.</strong></h4><p>As an action, you can expend <strong>1 charge</strong> to summon an inky-black tentacle from the wand. The tentacle lashes out at a creature within <strong>30 feet</strong>. Make a melee spell attack using your spellcasting ability. On a hit, the target takes <strong>2d6 bludgeoning damage</strong> and is <strong>grappled</strong> (escape DC <strong>15</strong>). The grapple lasts for <strong>1 minute</strong> or until the tentacle is dismissed as a bonus action. While grappled, the target is <strong>restrained</strong>, and you cannot use the wand to attack another creature.</p><p></p><h4><strong>Ink Cloud.</strong></h4><p>As an action, you can expend <strong>2 charges</strong> to release a 20-foot-radius sphere of dark ink centered on yourself. The ink spreads around corners and heavily obscures the area for <strong>1 minute</strong> or until a strong current disperses it. Creatures with blindsight or tremorsense can see through the ink normally.</p><p></p><h4><strong>Squid’s Embrace.</strong></h4><p>As an action, you can expend <strong>3 charges</strong> to summon <strong>three spectral tentacles</strong> that lash out at creatures within a <strong>10-foot radius</strong> of a point you choose within <strong>30 feet</strong>. Each creature in the area must make a <strong>Strength saving throw (DC 15)</strong> or be <strong>grappled</strong> by a tentacle (escape DC 15). Grappled creatures take <strong>2d6 bludgeoning damage</strong> at the start of their turn until they escape.</p><p></p><h4><strong>Elder Squid’s Wrath.</strong></h4><p>If you expend all the wand's charges at once, an <strong>illusory vision</strong> of a massive kraken briefly looms over you, and each creature of your choice within <strong>30 feet</strong> must make a <strong>Wisdom saving throw (DC 15)</strong> or be <strong>frightened</strong> for <strong>1 minute</strong>.</p></blockquote><p></p>
[QUOTE="Shades of Eternity, post: 9562358, member: 10869"] This is more for fun then anything else. We all have that one item we really liked so much we decided to update it. Here's mine, let's see yours: The [B]Wand of the Squid[/B] from [I]U3: The Final Enemy[/I] [HEADING=2][B]Wand of the Squid[/B][/HEADING] [I]Wondrous Item, rare (requires attunement by a spellcaster)[/I] Carved from deep-sea coral and adorned with tiny suction cups, this wand pulses with eerie energy. The Wand of the Squid has [B]7 charges[/B] and regains [B]1d6+1 charges daily at dawn[/B]. If you expend the last charge, roll a d20. On a [B]1[/B], the wand crumbles into dust and is destroyed. [HEADING=3][B]Tentacle Strike.[/B][/HEADING] As an action, you can expend [B]1 charge[/B] to summon an inky-black tentacle from the wand. The tentacle lashes out at a creature within [B]30 feet[/B]. Make a melee spell attack using your spellcasting ability. On a hit, the target takes [B]2d6 bludgeoning damage[/B] and is [B]grappled[/B] (escape DC [B]15[/B]). The grapple lasts for [B]1 minute[/B] or until the tentacle is dismissed as a bonus action. While grappled, the target is [B]restrained[/B], and you cannot use the wand to attack another creature. [HEADING=3][B]Ink Cloud.[/B][/HEADING] As an action, you can expend [B]2 charges[/B] to release a 20-foot-radius sphere of dark ink centered on yourself. The ink spreads around corners and heavily obscures the area for [B]1 minute[/B] or until a strong current disperses it. Creatures with blindsight or tremorsense can see through the ink normally. [HEADING=3][B]Squid’s Embrace.[/B][/HEADING] As an action, you can expend [B]3 charges[/B] to summon [B]three spectral tentacles[/B] that lash out at creatures within a [B]10-foot radius[/B] of a point you choose within [B]30 feet[/B]. Each creature in the area must make a [B]Strength saving throw (DC 15)[/B] or be [B]grappled[/B] by a tentacle (escape DC 15). Grappled creatures take [B]2d6 bludgeoning damage[/B] at the start of their turn until they escape. [HEADING=3][B]Elder Squid’s Wrath.[/B][/HEADING] If you expend all the wand's charges at once, an [B]illusory vision[/B] of a massive kraken briefly looms over you, and each creature of your choice within [B]30 feet[/B] must make a [B]Wisdom saving throw (DC 15)[/B] or be [B]frightened[/B] for [B]1 minute[/B]. [/QUOTE]
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