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<blockquote data-quote="doctorbadwolf" data-source="post: 8060611" data-attributes="member: 6704184"><p>I mean, okay?</p><p></p><p>The proposal is a version of 5e where the classes aren’t as rigidly structured. Presumably the fighter and rogue will both be able to express a wider range of concepts at level 1.</p><p></p><p>I also have doubts as to the demand for a fully mundane ranger, as opposed to simply a ranger that doesn’t cast spells.</p><p></p><p>But if alternate class features are a big part of LU, then a mundane ranger is trivially easy in either mundane class.</p><p></p><p>The things that makes the ranger distinct as a concept are a focus on survivalist skills, and a supernatural affinity with nature/the land. The fact that they’re more than a scout rogue can be, in terms of moving through the wilderness and protecting the people who live on the edge of the wild. Things like primeval awareness (Aragorn putting his head to the ground and reading the battle so clearly from the churned up earth that he was able to see that the hobbits fled into the forest), hunters Mark (even flavored as “non magical” it’s very unavoidably supernatural), working with animals to a degree that only a Druid could match, etc, as well as things 5e has failed largely to give them (or have too late or in too limited a form), like ignoring difficult terrain, enhanced senses, etc.</p><p></p><p></p><p>If it’s just “the best mundane tracker”, that isn’t a ranger.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8060611, member: 6704184"] I mean, okay? The proposal is a version of 5e where the classes aren’t as rigidly structured. Presumably the fighter and rogue will both be able to express a wider range of concepts at level 1. I also have doubts as to the demand for a fully mundane ranger, as opposed to simply a ranger that doesn’t cast spells. But if alternate class features are a big part of LU, then a mundane ranger is trivially easy in either mundane class. The things that makes the ranger distinct as a concept are a focus on survivalist skills, and a supernatural affinity with nature/the land. The fact that they’re more than a scout rogue can be, in terms of moving through the wilderness and protecting the people who live on the edge of the wild. Things like primeval awareness (Aragorn putting his head to the ground and reading the battle so clearly from the churned up earth that he was able to see that the hobbits fled into the forest), hunters Mark (even flavored as “non magical” it’s very unavoidably supernatural), working with animals to a degree that only a Druid could match, etc, as well as things 5e has failed largely to give them (or have too late or in too limited a form), like ignoring difficult terrain, enhanced senses, etc. If it’s just “the best mundane tracker”, that isn’t a ranger. [/QUOTE]
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