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<blockquote data-quote="doctorbadwolf" data-source="post: 8061424" data-attributes="member: 6704184"><p>I prefer it to just be a zone buff they turn on as a bonus action, whose primary cost is the opportunity cost of not having a different one active, and have some opportunity cost in terms of how many strategies you know. </p><p></p><p>Khalid knows how to Slash and Run, Lead The Charge, and how to Sever The Head (use the death of an enemy to demoralise remaining enemies, with a side buff if the slain enemy is a leader of the enemies, which is extra because it's DM dependent), but he doesn't know how to Hold The Wall (shield wall defense buff to allies gather close together that makes their threatened reach difficult terrain and gives a small AC buff) or other shield wall and phalanx themed strategies. </p><p></p><p>Arthur know how to Lead The Charge, Hold The Wall, and Hold The Center (creates a zone of recovery and bonuses to saves), but not how to Slash and Run. </p><p></p><p>Probably both know how to Issue The Challenge, making a single enemy focus on them, while other enemies and allies have advantage on saves and disadvantage on attacks, but it's a very situational strategy and maybe all Marshals get it for free.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8061424, member: 6704184"] I prefer it to just be a zone buff they turn on as a bonus action, whose primary cost is the opportunity cost of not having a different one active, and have some opportunity cost in terms of how many strategies you know. Khalid knows how to Slash and Run, Lead The Charge, and how to Sever The Head (use the death of an enemy to demoralise remaining enemies, with a side buff if the slain enemy is a leader of the enemies, which is extra because it's DM dependent), but he doesn't know how to Hold The Wall (shield wall defense buff to allies gather close together that makes their threatened reach difficult terrain and gives a small AC buff) or other shield wall and phalanx themed strategies. Arthur know how to Lead The Charge, Hold The Wall, and Hold The Center (creates a zone of recovery and bonuses to saves), but not how to Slash and Run. Probably both know how to Issue The Challenge, making a single enemy focus on them, while other enemies and allies have advantage on saves and disadvantage on attacks, but it's a very situational strategy and maybe all Marshals get it for free. [/QUOTE]
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