orangefruitbat
Adventurer
Another vote for Foundry support (maybe a stretch goal?). I just took the plunge, moving away from Roll20. Although I liked the direct support from WOTC (i.e., could purchase an adventure directly), I found the interface for Roll20 slow and clunky. Plus, with large maps, the game pace would slow down.
Foundry was a little daunting to use at first (esp. figuring out how to import from D&D Beyond), it's become our group's favourite. Not only is the s/w far more responsive (even on low-powered machines), it includes better lighting and sound, logical treatment of doors and windows, fast encounter creation, amazing automation capabilities (so a PC can drop a fireball on a group of monsters, see the template and then we can auto-apply the saves and damages). And there is great customization through modules.
Foundry was a little daunting to use at first (esp. figuring out how to import from D&D Beyond), it's become our group's favourite. Not only is the s/w far more responsive (even on low-powered machines), it includes better lighting and sound, logical treatment of doors and windows, fast encounter creation, amazing automation capabilities (so a PC can drop a fireball on a group of monsters, see the template and then we can auto-apply the saves and damages). And there is great customization through modules.