Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document #14: Warlock
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8231986" data-attributes="member: 93670"><p>I really like the shift in the class' flavortext writeup in how it evokes the character taking action & pushes the player to consider relevant details beyond o5e "I'm a warlock because eldritch blast".</p><ul> <li data-xf-list-type="ul">I noticed in the equipment suggestions "arcane focus (grimoire)" oooOOoooOOooo clues.</li> <li data-xf-list-type="ul"><strong>Otherworldly Patron: The flavortext</strong> shift moving the patrons away from feeling like an office worker that takes whoever fills out the form for a warlock in o5e to something that may or may not be so clearcut or even understandable.</li> <li data-xf-list-type="ul"><strong>Spellpoints:</strong> I like the shift but not sure about something. in spellpoints on page 5 it says "The maximum spell level you can cast is shown in the Spell Level column of the Warlock table." but the only place I see that is in the pg5 table where it shows spell slot spellpoint costs... Does that mean a 5th level warlock with 7 spellpoints can cast a5th level burning hands & then take a short rest to do it again?</li> <li data-xf-list-type="ul"><strong>What level spells can they learn by level? </strong> The only place I see that suggests what level spells a warlock can pick is on page 5 where it says you could learn a first or second level spell at third level.</li> <li data-xf-list-type="ul"><strong>int/wis/cha</strong>: Having this flip to picking one given the lore fluff & how the archetypes spread across the spectrum feels fitting for warlocks & opens up the option of a dark bargain the gm doesn't need to completely homebrew onto non-warlock classes for casters other than charisma based ones so I like this.</li> <li data-xf-list-type="ul"><strong>Eldritch blast</strong>: I love having this going to a class feature scaling with character level over a cantrip scaling with character level. The eldritch ray seems objectively better than the other two like [USER=205]@TwoSix[/USER] mentioned I was initially confused but eldritch breath/ingot/severance/etc being linked to specific choices makes the differences obvious & just "<em>ohh... wooow....</em>"* I can't wait to see my players whip these out"</li> <li data-xf-list-type="ul"><strong>Court/eldritch tag</strong> based build your class features as a concept. This is neat on a conceptual level. It feels like they will add an interesting layer of depth to warlocks and viscerally differentiate from eldritch blast turret 42 from turret 402 in play much better than the o5e grab bag that feels kinda like a rough draft of that still munchkiny homebrew the player found somewhere.</li> <li data-xf-list-type="ul"><strong>The pacts</strong> look pretty similar & I didn't notice anything that made me say "hmm that's new/different from o5e" but with the eldritch blast scythe I'm even more confused after reading blade pact & not seeing changes</li> <li data-xf-list-type="ul"><strong>[eldritch] invocations. </strong>I was going to go through & give thoughts on each eldritch/court ability but... wow.. I love these</li> </ul><p></p><p>*I actually said it when it clicked <img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /> I'm <em>really</em> impressed & feel like going feature by feature wouldn't do it justice as the focus on awesome eldritch blast & flexible class building from invocations+court/eldritch trio has a lot more depth than the o5e "pick the best ones as soon a possible" design</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8231986, member: 93670"] I really like the shift in the class' flavortext writeup in how it evokes the character taking action & pushes the player to consider relevant details beyond o5e "I'm a warlock because eldritch blast". [LIST] [*]I noticed in the equipment suggestions "arcane focus (grimoire)" oooOOoooOOooo clues. [*][B]Otherworldly Patron: The flavortext[/B] shift moving the patrons away from feeling like an office worker that takes whoever fills out the form for a warlock in o5e to something that may or may not be so clearcut or even understandable. [*][B]Spellpoints:[/B] I like the shift but not sure about something. in spellpoints on page 5 it says "The maximum spell level you can cast is shown in the Spell Level column of the Warlock table." but the only place I see that is in the pg5 table where it shows spell slot spellpoint costs... Does that mean a 5th level warlock with 7 spellpoints can cast a5th level burning hands & then take a short rest to do it again? [*][B]What level spells can they learn by level? [/B] The only place I see that suggests what level spells a warlock can pick is on page 5 where it says you could learn a first or second level spell at third level. [*][B]int/wis/cha[/B]: Having this flip to picking one given the lore fluff & how the archetypes spread across the spectrum feels fitting for warlocks & opens up the option of a dark bargain the gm doesn't need to completely homebrew onto non-warlock classes for casters other than charisma based ones so I like this. [*][B]Eldritch blast[/B]: I love having this going to a class feature scaling with character level over a cantrip scaling with character level. The eldritch ray seems objectively better than the other two like [USER=205]@TwoSix[/USER] mentioned I was initially confused but eldritch breath/ingot/severance/etc being linked to specific choices makes the differences obvious & just "[I]ohh... wooow....[/I]"* I can't wait to see my players whip these out" [*][B]Court/eldritch tag[/B] based build your class features as a concept. This is neat on a conceptual level. It feels like they will add an interesting layer of depth to warlocks and viscerally differentiate from eldritch blast turret 42 from turret 402 in play much better than the o5e grab bag that feels kinda like a rough draft of that still munchkiny homebrew the player found somewhere. [*][B]The pacts[/B] look pretty similar & I didn't notice anything that made me say "hmm that's new/different from o5e" but with the eldritch blast scythe I'm even more confused after reading blade pact & not seeing changes [*][B][eldritch] invocations. [/B]I was going to go through & give thoughts on each eldritch/court ability but... wow.. I love these [/LIST] *I actually said it when it clicked 😈😈😈😈😈😈😈😈😈😈😈😈😈😈😈😈😈😈😈😈 I'm [I]really[/I] impressed & feel like going feature by feature wouldn't do it justice as the focus on awesome eldritch blast & flexible class building from invocations+court/eldritch trio has a lot more depth than the o5e "pick the best ones as soon a possible" design [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document #14: Warlock
Top