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<blockquote data-quote="Gorgoroth" data-source="post: 6039960" data-attributes="member: 6674889"><p><strong>..</strong></p><p></p><p>To those who believe that humans are incapable of coordinating two hands' actions independently in complex feats of manual dexterity need to get out more. Or even look at youtube a bit.</p><p></p><p>try "Bach", for starters. Or martial arts. Or dual-wielding forms. Or boxing. Or whatever...the examples are limitless. Whether the human mind achieves multi-tasking with time-slicing focus or true independence is as irrelevant to its perceived effect as a single core system running a pre-emptively multitasking operating system and opening up 8 apps at once is only actually processing one thing at a time.</p><p></p><p>My point is...humans can do plenty in parallel. I don't want my heroes in D&D to be strictly worse than I am at basic dexterity.</p><p></p><p>I profoundly disagree that TWF should ever be modelled a single attack with some kind of "baked-in" bonus of whatever. It's pointless to even debate that, because they will not model it that way. It is terrible the way they did it in this packet, but that's something they'll need to rectify. </p><p></p><p>I, for one, after playing D&D for twenty years, cannot go back to a system with combat rules that are worse than...well, virtually all the editions I've played so far.</p></blockquote><p></p>
[QUOTE="Gorgoroth, post: 6039960, member: 6674889"] [b]..[/b] To those who believe that humans are incapable of coordinating two hands' actions independently in complex feats of manual dexterity need to get out more. Or even look at youtube a bit. try "Bach", for starters. Or martial arts. Or dual-wielding forms. Or boxing. Or whatever...the examples are limitless. Whether the human mind achieves multi-tasking with time-slicing focus or true independence is as irrelevant to its perceived effect as a single core system running a pre-emptively multitasking operating system and opening up 8 apps at once is only actually processing one thing at a time. My point is...humans can do plenty in parallel. I don't want my heroes in D&D to be strictly worse than I am at basic dexterity. I profoundly disagree that TWF should ever be modelled a single attack with some kind of "baked-in" bonus of whatever. It's pointless to even debate that, because they will not model it that way. It is terrible the way they did it in this packet, but that's something they'll need to rectify. I, for one, after playing D&D for twenty years, cannot go back to a system with combat rules that are worse than...well, virtually all the editions I've played so far. [/QUOTE]
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