Now that we can see levels from 1 to 10, I'd like to talk about level-up rewards. What are your ideas? Here are mine.
What about this progression?
Instead of Weapon Attack and Magic Attack we'll add just a basic toHit bonus for spells and weapons.
Level-Up Awards
1st level 1 constitution score+1hd, 3 background skills, 3 powers, toHit+1, 1 main action, 1 reaction
2nd level +1hd, +1 skill, or skill+1
3rd level +1hd, +1 power
4th level +1hd, ability+1
5th level +1hd, toHit+1
6th level +1hd, +1 off-hand action
7th level +1hd, +1 skill, or skill+1
8th level +1hd, +1 power
9th level +1hd, ability+1
10th level +1hd, toHit+1
11th level +1hd, +1 main action
12th level +1hd, +1 skill, or skill+1
13th level +1hd, +1 power
14th level +1hd, ability+1
15th level +1hd, toHit+1
16th level +1hd, +1 off-hand action
17th level +1hd, +1 skill, or skill+1
18th level +1hd, +1 power
19th level +1hd, ability+1
20th level +1hd, toHit+1
What about this progression?
Instead of Weapon Attack and Magic Attack we'll add just a basic toHit bonus for spells and weapons.
Level-Up Awards
1st level 1 constitution score+1hd, 3 background skills, 3 powers, toHit+1, 1 main action, 1 reaction
2nd level +1hd, +1 skill, or skill+1
3rd level +1hd, +1 power
4th level +1hd, ability+1
5th level +1hd, toHit+1
6th level +1hd, +1 off-hand action
7th level +1hd, +1 skill, or skill+1
8th level +1hd, +1 power
9th level +1hd, ability+1
10th level +1hd, toHit+1
11th level +1hd, +1 main action
12th level +1hd, +1 skill, or skill+1
13th level +1hd, +1 power
14th level +1hd, ability+1
15th level +1hd, toHit+1
16th level +1hd, +1 off-hand action
17th level +1hd, +1 skill, or skill+1
18th level +1hd, +1 power
19th level +1hd, ability+1
20th level +1hd, toHit+1