Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Roll20 Character Sheet is live!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Xaielao" data-source="post: 8449621" data-attributes="member: 7032923"><p>Now that a5e is out, and I've made several characters at varying levels, I feel I can offer my two cents. First, every suggestion I've seen so far is well thought out and would only improve the sheet.</p><p></p><p>Probably the biggest thing that I think the sheet needs, and has only been lightly touched on above, is a rework of the features section. A big box with tiny text is a decent start, but even at level 1 you have significantly more features than in o5e, and at mid-high level, dramatically more. Scrolling through tiny text in a wide box that is poorly formatted just isn't going to work in the finalized sheet.</p><p></p><p>The o5e official sheet had feature entries on the main page, You could add a new one, click a button to show/hide the main text, and click on them to show them in chat. It worked great or most classes because you got relatively few, but cumbersome for classes with lots of features (monk), or multi-classed high level characters. </p><p></p><p>My recommendation is to use o5e's official sheet feature system (or something similar, like how maneuver entries work), but on the second page in the large section, formatted with two rows of them. They should be clickable to post in chat, with a button to switch between showing just the title or showing the body of text.</p><p></p><p>Maneuver entries should be clickable too, and collapsible as well to only show the name, with description, action & cost displayed when you expand them.</p></blockquote><p></p>
[QUOTE="Xaielao, post: 8449621, member: 7032923"] Now that a5e is out, and I've made several characters at varying levels, I feel I can offer my two cents. First, every suggestion I've seen so far is well thought out and would only improve the sheet. Probably the biggest thing that I think the sheet needs, and has only been lightly touched on above, is a rework of the features section. A big box with tiny text is a decent start, but even at level 1 you have significantly more features than in o5e, and at mid-high level, dramatically more. Scrolling through tiny text in a wide box that is poorly formatted just isn't going to work in the finalized sheet. The o5e official sheet had feature entries on the main page, You could add a new one, click a button to show/hide the main text, and click on them to show them in chat. It worked great or most classes because you got relatively few, but cumbersome for classes with lots of features (monk), or multi-classed high level characters. My recommendation is to use o5e's official sheet feature system (or something similar, like how maneuver entries work), but on the second page in the large section, formatted with two rows of them. They should be clickable to post in chat, with a button to switch between showing just the title or showing the body of text. Maneuver entries should be clickable too, and collapsible as well to only show the name, with description, action & cost displayed when you expand them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Roll20 Character Sheet is live!
Top