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Leveling: How do you do it?
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<blockquote data-quote="Weeble" data-source="post: 216089" data-attributes="member: 4514"><p>Training to some degree seems like a realistic necessity here are my House Rules on it, similar to the poster's ideas:</p><p></p><p>Training DMG p.41-42</p><p>Classes, Feats, or Skills, Trained or otherwise, possessed by party members may be trained ahead of time at no cost. Only Trained Skills, Feats, or Classes that party members do not possess require a mentor. The first rank in a Trained Skill requires 5 days of training with an NPC mentor for 50gp. Extra ranks in trained skills come naturally and represent one’s focus in that skill, and thus take no time or money. Some Feats can not be trained ahead of time at the discretion of the DM. Feats that must be trained and are not possessed by a party member require 10 days of training with a mentor for 100gp. A new class not possessed by a party member takes 20 days to train at a cost of 200gp per level of the mentor.</p><p>Variant: Learning New Spells, DMG p.41-42</p><p>The two free spells gained per level do not cost time or money to scribe into one's spellbook and are representative of ongoing research. Spells that are copied from other sources or have been researched by the caster beyond the two free spells require one day per spell of training for writing it into the spellbook. This also requires materials worth 50 gp per page for the scribing.</p></blockquote><p></p>
[QUOTE="Weeble, post: 216089, member: 4514"] Training to some degree seems like a realistic necessity here are my House Rules on it, similar to the poster's ideas: Training DMG p.41-42 Classes, Feats, or Skills, Trained or otherwise, possessed by party members may be trained ahead of time at no cost. Only Trained Skills, Feats, or Classes that party members do not possess require a mentor. The first rank in a Trained Skill requires 5 days of training with an NPC mentor for 50gp. Extra ranks in trained skills come naturally and represent one’s focus in that skill, and thus take no time or money. Some Feats can not be trained ahead of time at the discretion of the DM. Feats that must be trained and are not possessed by a party member require 10 days of training with a mentor for 100gp. A new class not possessed by a party member takes 20 days to train at a cost of 200gp per level of the mentor. Variant: Learning New Spells, DMG p.41-42 The two free spells gained per level do not cost time or money to scribe into one's spellbook and are representative of ongoing research. Spells that are copied from other sources or have been researched by the caster beyond the two free spells require one day per spell of training for writing it into the spellbook. This also requires materials worth 50 gp per page for the scribing. [/QUOTE]
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