Maybe the DM will take that into account when designing challenges. Hopefully?
I'm sure he's been planning that all week.
Maybe the DM will take that into account when designing challenges. Hopefully?
My thoughts too.
What Dan said. PCs get better at stuff, the point at which it is noticeable are levels because that is how D&D and many other games work. Other games are more granular, but it is not what we are playing here. HP is overall getting better at not dying. From being able to take more damage to surviving longer falls to resisting disease to fate (because that 1 extra hp kept you conscious long enough to deal the finishing blow).