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<blockquote data-quote="Sunseeker" data-source="post: 7367153"><p>1k to each level is...interesting, so presumably "at level" fights always award the same amount of XP? How does the system handle "punching up" I wonder?</p><p></p><p>I like the idea of selective feats, but it's going to run into bloat and power-gaming REALLY fast. I mean, maybe that's the <em>goal</em> here, but on the flip-side it will do well to avoid "dead" or "useless" class features that would otherwise be "stock" to the class but useless for your specific character. I mean there are elements of 5E's Gladiator, Battlemaster and Champion I'd like to purloin into one mix-fighter. </p><p></p><p>But yeah, 20 feats by 20th level? Assuming you don't get any from any outside sources, may be a lot of things to keep track of. But I also wonder if it's really any different than the "stock" material that would come with a class by default? I mean, I'm certain that a 5E Monk has 20 feats and features by level 20. A fighter? Probably not.</p><p></p><p>Perhaps by individualizing the features they will be able to better balance them, relying on entry chains, minimum level and stat requirements could be a good way to determine if something you can take at 1st level is broken, and something you can take at 14th level is worthless.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7367153"] 1k to each level is...interesting, so presumably "at level" fights always award the same amount of XP? How does the system handle "punching up" I wonder? I like the idea of selective feats, but it's going to run into bloat and power-gaming REALLY fast. I mean, maybe that's the [I]goal[/I] here, but on the flip-side it will do well to avoid "dead" or "useless" class features that would otherwise be "stock" to the class but useless for your specific character. I mean there are elements of 5E's Gladiator, Battlemaster and Champion I'd like to purloin into one mix-fighter. But yeah, 20 feats by 20th level? Assuming you don't get any from any outside sources, may be a lot of things to keep track of. But I also wonder if it's really any different than the "stock" material that would come with a class by default? I mean, I'm certain that a 5E Monk has 20 feats and features by level 20. A fighter? Probably not. Perhaps by individualizing the features they will be able to better balance them, relying on entry chains, minimum level and stat requirements could be a good way to determine if something you can take at 1st level is broken, and something you can take at 14th level is worthless. [/QUOTE]
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