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<blockquote data-quote="Charlaquin" data-source="post: 7371482" data-attributes="member: 6779196"><p>I have, and I do prefer running in person. Again, false equivalence to a straw argument. That said, an iPod, while sonically inferior to a symphony, is much more portable. Likewise, online games, while not as good as in person games, are easier to organize. Quality and convenience are both valuable.</p><p></p><p></p><p>You could get them there during my time too. I never said you couldn’t, I said it was a terrible place to do so. And it was. It had terrible selection and terrible customer assistance, which along with poor management decisions that led to a massive debt were the actual reasons it went out of business.</p><p></p><p>Yes, and you’ll find the very quote you said this in response to, I mentioned “book stores in a pinch.”</p><p></p><p></p><p>Probably, yes. That’s what happens in a capitalist market.</p><p></p><p></p><p>Actually kids generally have a very easy time grasping RPGs. Roleplaying is already how they do most of their play, so adding game mechanics to that roleplay is an easy step for them. It’s adults who usually have a hard time grokking D&D until they actually see it played or play it themselves.</p><p></p><p></p><p>I have at no point in this conversation said it was better. That’s a matter of personal taste. Also, I don’t think “no true Scotsman” means what you think it means.</p><p></p><p></p><p>I think if you go back and actually read my posts, you’ll find that I never said the game was more popular than ever. I said that it is on the middle of a massive resurgence and that it’s more popular than it was 10 years ago. I also said that I find the premise that it is less popular now dubious, but being unprepared to argue against that point, and finding it unnecessary to do so in order to support my claim that the game is in the middle of a massive resurgence, I conceded that point and continued my argument under the assumption that the claim that it is less popular now than it was when it was first released was accurate. And AD&D was more complex than any edition since 3rd. At least in terms of basic systems. I did concede that supplement books can increase the complexity of modern editions beyond AD&D levels.</p><p></p><p></p><p>What distortion of evidence did I ever claim was going on?</p><p></p><p></p><p>No, they’re not. Your responses have mainly been based on unfounded inferences of intent not present in what I actually wrote, as I’ve been trying to demonstrate. You’re arguing against points you’re assuming I’m making like “digital is better than traditional media” and “D&D is more popular than ever” and that I’ve clearly never played classic D&D or played in on-person games, none of which are true, or present in my arguments at all.</p><p></p><p></p><p>When you can’t counter my arguments, you attack my character.</p><p></p><p></p><p>It’s really not the exception you think it is. D&D, and roleplaying games in general, are, as I said, very popular right now. They’re mainstream again. Especially among young adults, who are the people I most often associate with. Interesting that in the age bracket you are in, the one that was playing D&D back when it was apparently in the peak of its popularity, are so difficult to find groups for, when the crowd who grew up on the inferior versions are still playing and loving them quite regularly.</p><p> </p><p></p><p>Sure, no problem.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7371482, member: 6779196"] I have, and I do prefer running in person. Again, false equivalence to a straw argument. That said, an iPod, while sonically inferior to a symphony, is much more portable. Likewise, online games, while not as good as in person games, are easier to organize. Quality and convenience are both valuable. You could get them there during my time too. I never said you couldn’t, I said it was a terrible place to do so. And it was. It had terrible selection and terrible customer assistance, which along with poor management decisions that led to a massive debt were the actual reasons it went out of business. Yes, and you’ll find the very quote you said this in response to, I mentioned “book stores in a pinch.” Probably, yes. That’s what happens in a capitalist market. Actually kids generally have a very easy time grasping RPGs. Roleplaying is already how they do most of their play, so adding game mechanics to that roleplay is an easy step for them. It’s adults who usually have a hard time grokking D&D until they actually see it played or play it themselves. I have at no point in this conversation said it was better. That’s a matter of personal taste. Also, I don’t think “no true Scotsman” means what you think it means. I think if you go back and actually read my posts, you’ll find that I never said the game was more popular than ever. I said that it is on the middle of a massive resurgence and that it’s more popular than it was 10 years ago. I also said that I find the premise that it is less popular now dubious, but being unprepared to argue against that point, and finding it unnecessary to do so in order to support my claim that the game is in the middle of a massive resurgence, I conceded that point and continued my argument under the assumption that the claim that it is less popular now than it was when it was first released was accurate. And AD&D was more complex than any edition since 3rd. At least in terms of basic systems. I did concede that supplement books can increase the complexity of modern editions beyond AD&D levels. What distortion of evidence did I ever claim was going on? No, they’re not. Your responses have mainly been based on unfounded inferences of intent not present in what I actually wrote, as I’ve been trying to demonstrate. You’re arguing against points you’re assuming I’m making like “digital is better than traditional media” and “D&D is more popular than ever” and that I’ve clearly never played classic D&D or played in on-person games, none of which are true, or present in my arguments at all. When you can’t counter my arguments, you attack my character. It’s really not the exception you think it is. D&D, and roleplaying games in general, are, as I said, very popular right now. They’re mainstream again. Especially among young adults, who are the people I most often associate with. Interesting that in the age bracket you are in, the one that was playing D&D back when it was apparently in the peak of its popularity, are so difficult to find groups for, when the crowd who grew up on the inferior versions are still playing and loving them quite regularly. Sure, no problem. [/QUOTE]
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