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<blockquote data-quote="Li Shenron" data-source="post: 6044759" data-attributes="member: 1465"><p>It would be definitely better, but still consider this: imagine you have two separate "silos", one pool of combat spells and one pool of exploration spells. </p><p></p><p>In "hard siloing" you must have both; should you not be interested in using spells during exploration, well bad for you because you just have to. You could just totally ignore that silo, but very very few players like having a chunk of character sheet and pretend it isn't there, if they are not using it they want something else to replace it.</p><p></p><p>If you can choose one or the other silo (if I understand your suggestion), you can be either one type of caster or the other, but you cannot mix them up or be a balanced caster who is decent at both.</p><p></p><p>If you allow mixing up the two silos... then it's the same as not having silos at all! It might still help to have them as "guidelines" however, if this makes it easy for some player then it's fine for me.</p><p></p><p></p><p></p><p>See my answer to Grimmjow above.</p><p></p><p></p><p></p><p>The rationale is exactly that being able to choose between being good at 2 roles or being very good at 1 role is a perfectly valid and interesting strategic choice in character building.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6044759, member: 1465"] It would be definitely better, but still consider this: imagine you have two separate "silos", one pool of combat spells and one pool of exploration spells. In "hard siloing" you must have both; should you not be interested in using spells during exploration, well bad for you because you just have to. You could just totally ignore that silo, but very very few players like having a chunk of character sheet and pretend it isn't there, if they are not using it they want something else to replace it. If you can choose one or the other silo (if I understand your suggestion), you can be either one type of caster or the other, but you cannot mix them up or be a balanced caster who is decent at both. If you allow mixing up the two silos... then it's the same as not having silos at all! It might still help to have them as "guidelines" however, if this makes it easy for some player then it's fine for me. See my answer to Grimmjow above. The rationale is exactly that being able to choose between being good at 2 roles or being very good at 1 role is a perfectly valid and interesting strategic choice in character building. [/QUOTE]
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