Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Levitate is a save-or-die spell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Xetheral" data-source="post: 7992713" data-attributes="member: 6802765"><p>Interestingly, I've always interpreted the spell such that the target <em>can</em> twist upside down. I read the term "suspended" in the spell description as applying to the entire target. And a logical consequence of suspending the entire target is that they can rotate.</p><p></p><p>Sure, you could read the spell as only suspending part of the target, or as suspending the entire target but also preventing rotation, but either option would seem to be reading more effects into the spell than the description includes.</p><p></p><p>It seems like we're taking different approaches to the idea that spells do what they say, and nothing more. If I understand your position correctly, you're saying that since the spell is silent about allowing the target to rotate, the target is unable to rotate any more (or less) than someone standing on the ground. From my standpoint, the target is unable to rotate any more (or less) than someone entirely suspended in mid-air by some means other than the Levitate spell. We're just picking different baselines.</p><p></p><p>By way of analogy, the Banishment spell doesn't say anything about permitting the target to rotate. But if the target is Banished to Limbo, they certainly can rotate while the spell is in effect. I would argue that the appropriate baseline for whether the target can rotate is "someone else in Limbo" rather than "someone on the Prime Material who wasn't Banished to Limbo". In other words, the target's new ability to rotate freely is a consequence of being on Limbo, rather than a spell effect. Similarly, I view the ability of the target of Levitate to rotate freely as a consequence of being entirely suspended in mid-air, rather than a spell effect.</p></blockquote><p></p>
[QUOTE="Xetheral, post: 7992713, member: 6802765"] Interestingly, I've always interpreted the spell such that the target [I]can[/I] twist upside down. I read the term "suspended" in the spell description as applying to the entire target. And a logical consequence of suspending the entire target is that they can rotate. Sure, you could read the spell as only suspending part of the target, or as suspending the entire target but also preventing rotation, but either option would seem to be reading more effects into the spell than the description includes. It seems like we're taking different approaches to the idea that spells do what they say, and nothing more. If I understand your position correctly, you're saying that since the spell is silent about allowing the target to rotate, the target is unable to rotate any more (or less) than someone standing on the ground. From my standpoint, the target is unable to rotate any more (or less) than someone entirely suspended in mid-air by some means other than the Levitate spell. We're just picking different baselines. By way of analogy, the Banishment spell doesn't say anything about permitting the target to rotate. But if the target is Banished to Limbo, they certainly can rotate while the spell is in effect. I would argue that the appropriate baseline for whether the target can rotate is "someone else in Limbo" rather than "someone on the Prime Material who wasn't Banished to Limbo". In other words, the target's new ability to rotate freely is a consequence of being on Limbo, rather than a spell effect. Similarly, I view the ability of the target of Levitate to rotate freely as a consequence of being entirely suspended in mid-air, rather than a spell effect. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Levitate is a save-or-die spell
Top