Unlike other save-or-suck spells, Levitate doesn't allow for saves past the first save.
Levitate becomes a save or die spell under the following conditions:
On a Sorcerer twinning it, you dramatically affect the difficulty of an encounter with few foes in it.
Am I missing something? Do most monsters have a ranged attack past level 7?
Levitate becomes a save or die spell under the following conditions:
- The target has no or a weak ranged attack
- They can't reach the ceiling nor the floor 20' away
- They don't have a fly speed
On a Sorcerer twinning it, you dramatically affect the difficulty of an encounter with few foes in it.
Am I missing something? Do most monsters have a ranged attack past level 7?