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General Tabletop Discussion
*Dungeons & Dragons
Levitate is a save-or-die spell
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<blockquote data-quote="borg286" data-source="post: 7992824" data-attributes="member: 68679"><p>Which is why I'm exploring Levitate so much. On a Sorcerer one can levitate 2 squishies, 2 baddies, or one of each, whichever seems to be the best. Previously I was thinking of keeping this till high level, but am afraid that ranged actions would be as effective if they were up in the air. But I've since reprioritized my concentration slots so as to be focused on spells that can affect more creatures than just those 2. Hyptnotic Pattern is also long lasting, with the DM playing along and not using the 1/2 that save to wake up the other 1/2 that failed. Granted that is a lot of wasted actions, but it still means your team is facing the whole army. With levitate it is better against few foes. I think that by the time one gets to high enough level that medium creatures are a thread they'll have ranged options which require a harder form of control. Any brute that lacks a ranged option would likely be large enough to be too heavy for the spell.</p></blockquote><p></p>
[QUOTE="borg286, post: 7992824, member: 68679"] Which is why I'm exploring Levitate so much. On a Sorcerer one can levitate 2 squishies, 2 baddies, or one of each, whichever seems to be the best. Previously I was thinking of keeping this till high level, but am afraid that ranged actions would be as effective if they were up in the air. But I've since reprioritized my concentration slots so as to be focused on spells that can affect more creatures than just those 2. Hyptnotic Pattern is also long lasting, with the DM playing along and not using the 1/2 that save to wake up the other 1/2 that failed. Granted that is a lot of wasted actions, but it still means your team is facing the whole army. With levitate it is better against few foes. I think that by the time one gets to high enough level that medium creatures are a thread they'll have ranged options which require a harder form of control. Any brute that lacks a ranged option would likely be large enough to be too heavy for the spell. [/QUOTE]
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Levitate is a save-or-die spell
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