Lich Paragon Path
“I am a master of undeath, a mighty spellcaster of unspeakable power.”
Prerequisites: Non-Good alignment, Arcane power source, Completion of Lich ritual
You have gone through great trouble and trials to become a member of the undead and master the necrotic arts.
You have created a phylactery, a magical receptacle containing your life force. When you are reduced to 0 hit points or fewer, you and your possessions crumble to dust. Unless your phylactery is located and destroyed, your body will reappear in a space adjacent to the phylactery after 1d10 days at the component cost of 5,000 gp.
If your phylactery is destroyed, you can build a new one; the process takes 10 days and costs 50,000 gp.
Lich Path Features
Spell Master (11th level):
You can spend an action point to regain one encounter power that you have already used instead of taking an extra action.
Undead (11th level)
You +5 to all saving throws for disease and poison, have a necrotic resistance of 5, and a radiant weakness of 5. You also gain the undead keyword.
Lesser Necromatic Aura (16th level)
When an enemy hits you with a melee or reach attack, it takes 1d4 + charisma modifier damage.
Lich Path Powers
“I am a master of undeath, a mighty spellcaster of unspeakable power.”
Prerequisites: Non-Good alignment, Arcane power source, Completion of Lich ritual
You have gone through great trouble and trials to become a member of the undead and master the necrotic arts.
You have created a phylactery, a magical receptacle containing your life force. When you are reduced to 0 hit points or fewer, you and your possessions crumble to dust. Unless your phylactery is located and destroyed, your body will reappear in a space adjacent to the phylactery after 1d10 days at the component cost of 5,000 gp.
If your phylactery is destroyed, you can build a new one; the process takes 10 days and costs 50,000 gp.
Lich Path Features
Spell Master (11th level):
You can spend an action point to regain one encounter power that you have already used instead of taking an extra action.
Undead (11th level)
You +5 to all saving throws for disease and poison, have a necrotic resistance of 5, and a radiant weakness of 5. You also gain the undead keyword.
Lesser Necromatic Aura (16th level)
When an enemy hits you with a melee or reach attack, it takes 1d4 + charisma modifier damage.
Lich Path Powers



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